The Art Director will be responsible for defining the art direction in collaboration with the Lead Designer and artists, leading art investigations, and collaborating in prototyping workshops. They will also be involved in early-stage estimations and art budget planning, working with tech art and programmers to understand technical limitations. The role requires reviewing in-game environments, assets, and UI, mentoring other artists, and creating presentations. The ideal candidate will have experience in setting art direction, creating documentation, and a pragmatic approach to asset production. They should also possess strong organizational and communication skills.