Lead Animator

3 Months ago • 7 Years + • Animation

Job Summary

Job Description

The client is expanding its team to work on their first title, seeking an experienced Lead Animator. The role involves leading the animation pipeline for a tactical RPG, aiming to create an unforgettable experience for players. Responsibilities include overseeing the implementation process, translating art direction into animation documentation, creating benchmark animations, participating in R&D, collaborating with various teams, developing assets, and mentoring the animation team. Additional tasks involve fixing animation bugs, creating presentations, and hands-on creation of game-ready animations. The ideal candidate will be a seasoned animator with a strong portfolio.
Must have:
  • 7+ years of relevant work experience
  • Proficient with animation software (MotionBuilder/Maya)
  • Keen aesthetic awareness and movement knowledge
  • Proficiency in human anatomy and body language
  • Attention to detail and adaptability
  • Experience with Motion Capture
  • Experience with procedural runtime animation solutions
  • Portfolio demonstrating skills
  • Very good organizational skills
  • Good communicator
  • Unreal experience

Job Details

Our client is growing their team to work on their first title and are looking for an experienced Lead Animator to join them. Their next game is a tactical RPG and they are aiming to create an unforgettable experience for the players.
 
Responsibilities:
  • Stakeholder for animation pipeline from mocap to final game ready animation
  • Having the oversight and management of the implementation process, coordinating integration of design, technical animation, animation, and gameplay elements
  • Translate art and game direction into animation bible / animation documentation
  • Create benchmark animations to demonstrate technical and visual quality
  • Participate in R&D for current and future animation technologies
  • Work with game designers, gameplay engineers, tech artists to understand engine limitations
  • Develop new assets while following technical and artistic direction to ensure the end product is of high quality
  • Develop and maintain documentation on tools, training and processes
  • Mentor and coach the animation team on best practises
  • Create and hold presentations for the team or external collaborators as needed
  • Fix animation bugs and also help with optimization of assets
  • Hands on creation of game ready animations
 
Requirements:
  • At least 7 years of relevant work experience
  • Proficient with animation software such as MotionBuilder/Maya
  • Keen aesthetic awareness and comprehensive knowledge of movement in space
  • Proficiency in human anatomy, understanding of physiological behaviors, and mastery of body language and scale in character designs for conveying emotions through motion
  • Attention to detail, versatility, receptiveness to new ideas, and the ability to adjust to shifting circumstances
  • Experience with Motion Capture.
  • Experience with procedural runtime animation solutions like IK, Ragdoll or Retargeting
  • Portfolio which demonstrates your seniority and skills
  • Very good organizational skills
  • Good communicator
  • Unreal experience

Similar Jobs

VOID Interactive - Animator

VOID Interactive

Ireland (Remote)
4 Months ago
z-software - Technical Artist

z-software

Dortmund, North Rhine-Westphalia, Germany (On-Site)
3 Weeks ago
Glitch production - 3D Animator

Glitch production

Sydney, New South Wales, Australia (On-Site)
11 Months ago
Sandbox VR - Full-Stack Software Engineer

Sandbox VR

Hong Kong (On-Site)
2 Weeks ago
Oculus VR - Senior Technical Animator

Oculus VR

Canada (Remote)
2 Months ago
AGBO - Senior Character/Animation Specialist

AGBO

United States (Remote)
4 Months ago
The Mill - Designer/Animator

The Mill

Chicago, Illinois, United States (On-Site)
1 Year ago
bad robot games - Senior Animator

bad robot games

United States (Remote)
1 Month ago
AGBO - Animator

AGBO

Los Angeles, California, United States (Remote)
3 Months ago
Gunzilla - Senior Technical Animator

Gunzilla

London, England, United Kingdom (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

UPF Industries  - Senior Animator

UPF Industries

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Rockstar Games - Senior Technical Producer: Performance Capture

Rockstar Games

New York, United States (On-Site)
2 Months ago
Ubisoft - Animator

Ubisoft

Bucharest, Bucharest, Romania (Hybrid)
3 Months ago
Image Engine - Previs Animator

Image Engine

Vancouver, British Columbia, Canada (Hybrid)
2 Months ago
Larian Studios - Cinematic Animator

Larian Studios

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
3 Weeks ago
Cygames - Motion Capture Studio Staff / Tokyo

Cygames

Shibuya, Tokyo, Japan (On-Site)
3 Months ago
Ubisoft - Associate Technical Director, Animation

Ubisoft

Toronto, Ontario, Canada (Hybrid)
2 Months ago
Naughty Dog - Senior Producer

Naughty Dog

Santa Monica, California, United States (On-Site)
2 Months ago
Scanline VFX - Project Manager

Scanline VFX

Los Angeles, California, United States (Hybrid)
5 Months ago
Avalanche Studios Group - Senior Cinematic Animator

Avalanche Studios Group

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Worldwide

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Animation Jobs

Playground Games - Senior Cinematic Animator

Playground Games

England, United Kingdom (Hybrid)
5 Months ago
Quantic Dream - Associate Animation Director

Quantic Dream

Paris, Île-de-France, France (Hybrid)
4 Months ago
moonmana - 2D Animation Company

moonmana

Gdańsk, Pomeranian Voivodeship, Poland (On-Site)
1 Month ago
Scopely - Principal Animator - Unannounced Project

Scopely

England, United Kingdom (Hybrid)
5 Months ago
Bones Studios - Character Animator

Bones Studios

Poland (On-Site)
3 Weeks ago
2K - Gameplay Animator

2K

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Rockstar Games - Animation Systems Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
4 Months ago
Epic Games - Technical Animation Artist

Epic Games

Cary, North Carolina, United States (On-Site)
3 Months ago
Cygames - Animation Designer

Cygames

Saga, Saga, Japan (On-Site)
2 Months ago
DNEG - Production Coordinator (DNEG Animation)

DNEG

London, England, United Kingdom (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

About The Company

As an exclusive hiring partner for a number of european game studios, our job is to find you a job. One that your passionate about, on a team thats passionate about you. Simple as that. Feel free to check out our current opportunities. Dont see anything that fits your profile?Not every single position we are working on is listed here so please get in touch and we can let you know about anything else that matches what you are looking for.

London, England, United Kingdom (On-Site)

(Remote)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

(Remote)

(Remote)

View All Jobs

Get notified when new jobs are added by Games talent (Staffing and recruiting)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug