Lead Animator

23 Hours ago • 7 Years +

Job Summary

Job Description

The client is expanding its team to work on their first title, seeking an experienced Lead Animator. The role involves leading the animation pipeline for a tactical RPG, aiming to create an unforgettable experience for players. Responsibilities include overseeing the implementation process, translating art direction into animation documentation, creating benchmark animations, participating in R&D, collaborating with various teams, developing assets, and mentoring the animation team. Additional tasks involve fixing animation bugs, creating presentations, and hands-on creation of game-ready animations. The ideal candidate will be a seasoned animator with a strong portfolio.
Must have:
  • 7+ years of relevant work experience
  • Proficient with animation software (MotionBuilder/Maya)
  • Keen aesthetic awareness and movement knowledge
  • Proficiency in human anatomy and body language
  • Attention to detail and adaptability
  • Experience with Motion Capture
  • Experience with procedural runtime animation solutions
  • Portfolio demonstrating skills
  • Very good organizational skills
  • Good communicator
  • Unreal experience

Job Details

Our client is growing their team to work on their first title and are looking for an experienced Lead Animator to join them. Their next game is a tactical RPG and they are aiming to create an unforgettable experience for the players.
 
Responsibilities:
  • Stakeholder for animation pipeline from mocap to final game ready animation
  • Having the oversight and management of the implementation process, coordinating integration of design, technical animation, animation, and gameplay elements
  • Translate art and game direction into animation bible / animation documentation
  • Create benchmark animations to demonstrate technical and visual quality
  • Participate in R&D for current and future animation technologies
  • Work with game designers, gameplay engineers, tech artists to understand engine limitations
  • Develop new assets while following technical and artistic direction to ensure the end product is of high quality
  • Develop and maintain documentation on tools, training and processes
  • Mentor and coach the animation team on best practises
  • Create and hold presentations for the team or external collaborators as needed
  • Fix animation bugs and also help with optimization of assets
  • Hands on creation of game ready animations
 
Requirements:
  • At least 7 years of relevant work experience
  • Proficient with animation software such as MotionBuilder/Maya
  • Keen aesthetic awareness and comprehensive knowledge of movement in space
  • Proficiency in human anatomy, understanding of physiological behaviors, and mastery of body language and scale in character designs for conveying emotions through motion
  • Attention to detail, versatility, receptiveness to new ideas, and the ability to adjust to shifting circumstances
  • Experience with Motion Capture.
  • Experience with procedural runtime animation solutions like IK, Ragdoll or Retargeting
  • Portfolio which demonstrates your seniority and skills
  • Very good organizational skills
  • Good communicator
  • Unreal experience

Similar Jobs

CD PROJEKT RED - Lead Technical Animator

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
2 Days ago
Ubisoft - Technical Director - Cinematics & Realization

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (Hybrid)
3 Weeks ago
Framestore - Mid/Senior Digital Matte Painter

Framestore

England, United Kingdom (On-Site)
2 Weeks ago
Ubisoft - Animator

Ubisoft

Pune, Maharashtra, India (On-Site)
2 Weeks ago
11 bit studios - Animation Programmer

11 bit studios

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Scanline VFX - Pipeline Developer (Nuke)

Scanline VFX

Seoul, South Korea (Remote)
6 Months ago
Techland - Lead VFX Artist

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Eccentric - CAD Specialist

Eccentric

Mumbai, Maharashtra, India (On-Site)
23 Hours ago
Warhorse Studios - Senior Animator

Warhorse Studios

Prague, Prague, Czechia (On-Site)
1 Month ago
The Walt Disney Company - Senior Lighting Technical Director

The Walt Disney Company

Vancouver, British Columbia, Canada (Hybrid)
3 Days ago
Framestore - Creature Artist - Launchpad Internship 2025

Framestore

England, United Kingdom (On-Site)
1 Month ago
DNEG - Animator (DNEG Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
6 Months ago
Wargaming - Technical Artist (World of Warships)

Wargaming

Belgrade, Serbia (Hybrid)
1 Month ago
Krafton  - Art Department Engine Engineer

Krafton

(On-Site)
3 Weeks ago
DNEG - Animation TD (DNEG Animation)

DNEG

Bengaluru, Karnataka, India (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Worldwide

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

As an exclusive hiring partner for a number of european game studios, our job is to find you a job. One that your passionate about, on a team thats passionate about you. Simple as that. Feel free to check out our current opportunities. Dont see anything that fits your profile? Not every single position we are working on is listed here so please get in touch and we can let you know about anything else that matches what you are looking for.

(Remote)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

(Remote)

(Remote)

Kyoto, Kyoto, Japan (On-Site)

View All Jobs

Get notified when new jobs are added by Games talent (Staffing and recruiting)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug