The Build Engineer develops and maintains environments to support game production using a wide range of technologies. Responsibilities include: Building and maintaining automated build and automated test environments, release management, packaging, and designing and building internal tools. The role aims to improve software quality and workflow efficiency by developing and maintaining automated build and test environments. The Build Engineer will use extensive knowledge of IT infrastructure and programming languages to design, implement, and operate a better development environment. We are looking for individuals who are conscious of improving the development environment and who proactively strive for improvement while overseeing the entire project.