Build Engineer

2 Months ago • All levels • Devops

Job Summary

Job Description

The Build Engineer develops and maintains environments to support game production using a wide range of technologies. Responsibilities include: Building and maintaining automated build and automated test environments, release management, packaging, and designing and building internal tools. The role aims to improve software quality and workflow efficiency by developing and maintaining automated build and test environments. The Build Engineer will use extensive knowledge of IT infrastructure and programming languages to design, implement, and operate a better development environment. We are looking for individuals who are conscious of improving the development environment and who proactively strive for improvement while overseeing the entire project.

Job Details

ビルドエンジニアは、幅広い技術を用いてゲーム制作を支える環境の開発維持を行います。

・自動ビルド・自動テスト環境の構築と維持・最適化
・リリース管理、パッケージング
・社内ツールの設計・構築

ソフトウェア品質の向上とワークフローの効率化を目的とし、自動ビルド環境や自動テスト環境の開発維持を行います。

IT インフラストラクチャーやプログラミング言語などの幅広い知識を用いて、より良い開発環境となるための設計、実装、運用を担当します。

日頃から開発環境の向上を意識し、プロジェクト全体を見渡しながら率先して改良に努めていける人材を求めています。

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About The Company

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

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