As a Build Engineer with Gamebreaking Studios, you will help a variety of studios succeed in making great games by working with BespokeCI - our build system tailor-made for games - to enable teams to playtest their game every day.
Gamebreaking Studios is looking for someone eager to break into game development with a passion for learning, problem solving, and helping people. We want an intern to join our team of Build Engineers using and supporting BespokeCI. In this role, you can expect to troubleshoot errors and breaks, apply updates and security patches, and implement customer requests to improve the performance and functionality of their build system.
Build Engineers are often known for their breadth of knowledge, rather than depth. We are looking for someone equally comfortable using a terminal to remotely administer a linux system with SSH as they are writing a script to automate a tedious task or contributing to a package or module in a more complex piece of software. You will be working closely with game designers, artists, and engineers, and have opportunities to collaborate and contribute ideas of your own.
We encourage you to apply even if you do not meet all of the skills listed here. We understand that your qualifications may shine through in different ways and can be based on unique perspectives and experiences.
Gamebreaking Studios is an Equal Opportunity Employer. We celebrate diversity, and are committed to maintaining a safe and inclusive environment for our team.
We are a fully remote working environment seeking current students or recent graduates of universities, bootcamps, or those with similar experience to join our company. This is an entry-level position with no prior work experience required, though candidates with prior work experience will be considered.
This position is a paid internship between 3 and 6 months duration, with the possibility of a direct hire to full-time at its conclusion. We seek a candidate able to work a minimum of 30 hours per week, with a preference for 40 hours. The duration and timeframe of this internship are flexible depending on the candidate and their university’s situation
Benefits and employment duration may differ based on student status and country-specific laws
Gamebreaking Studios is a young, growing, LA-based company founded by technology leaders from around games, entertainment, and software. We found early success providing work-for-hire to other studios and now build everything from end-to-end games to online game platforms to individual feature integrations. We also develop our own games and IP alongside other projects.
Our mission: We aspire to make games and media so fun that it improves people's relationships and behaviors. That is to say, while we are not a "serious games" company, we believe that making fun-first games enables us to have a positive impact. We believe deeply in our core values and hope to find people who share them:
This position is open to candidates living and working in Latin America. Applicants must be fluent in English, willing to work according to US time zones (must be available 8am - 3pm Pacific Time), and have a strong, stable internet connection conducive to remote work and video calls. Outside the US, we work with an Employer of Record (https://www.deel.com/) to hire employees and contractors.