Director of Core Platform

14 Minutes ago • 6 Years +
Software Development & Engineering

Job Description

ChillBase studio is an independent and innovative player in the gaming industry, passionate about crafting outstanding products. We are developing OneState, a hardcore mobile MMO on Unity, utilizing advanced technologies and creating our own solutions in ECS, networking, physics, and graphics. We seek a Director of Core Platform to join our engaged team, work on captivating projects with minimal bureaucracy, and receive regular, constructive feedback, contributing to a game of unique scale.
Good To Have:
  • Experience with ECS
  • Experience creating your own frameworks/technical solutions
Must Have:
  • Experience in the game development industry (Mid/Hardcore) as a Head of Development
  • 6+ years of experience as a developer
  • Experience managing a team of at least 5 people
  • Experience working closely with a producer
  • Understanding of business priorities and constraints
  • Experience with technical roadmap and risk/schedule forecasting
Perks:
  • Growth and development opportunities with regular salary reviews and promotion system
  • Comfortable working conditions including fully remote, hybrid, or office options
  • Flexible hours with option of taking days off
  • Sick days without salary loss
  • Assistance in difficult life situations
  • No bureaucratic nightmares and processes for the sake of processes
  • Relocation assistance to Almaty, Limassol, Belgrade, or Dubai
  • Flexible employment system, including official labor relations in Kazakhstan, Cyprus, Serbia, and Dubai

Add these skills to join the top 1% applicants for this job

forecasting-budgeting
unity
talent-acquisition
game-texts
prototyping
networking
swing

ChillBase studio is an independent and innovative player in the gaming industry. We’re fueled by our passion for crafting outstanding products. Our ongoing projects are in full swing, and we’re dedicated to delivering top-notch work without being tied down by a strict corporate structure.

OneState is a hardcore mobile MMO on Unity in a lifelike setting in the open world. We use advanced technologies and approaches for its development, create our own solutions in ECS, networking, physics, graphics, etc. We have a solid team assembling the most talented developers in the industry, creating a game of unique scale.

If you are seeking to be a part of an engaged team, work on captivating projects with minimal bureaucracy, and receive regular, constructive feedback, then you’ll find your place with us.

Benefits

Growth and development

Our project is actively growing, as well as the team that creates it. We invest in the growth of each specialist and regularly review salaries based on performance. Moreover, we have a promotion system that allows specialists to showcase their talents in more responsible positions.

Comfortable working conditions for achieving the best results

You can choose various work types (fully remote, hybrid, office). Also we have flexible hours with the option of taking days off.

Care for employees

We offer sick days without salary loss, assistance in difficult life situations, no bureaucratic nightmares and processes for the sake of processes.

Relocation assistance

If you’re ready to join the team at one of our hubs (Almaty, Limassol, Belgrade, Dubai), we will help you make it happen.

Employment

We offer a flexible employment system, including official labor relations in Kazakhstan, Cyprus, Serbia, and Dubai, as well as any other options that suit you.

Expectations

What we want to see:

  • Experience in the game development industry (Mid/Hardcore) as a Head of Development;
  • 6+ years of experience as a developer;
  • Experience managing a team of at least 5 people;
  • Experience working closely with a producer;
  • Understanding of business priorities and constraints;
  • Experience with technical roadmap and risk/schedule forecasting.

Additionally, it would be great if you have:

  • Experience with ECS;
  • Experience creating your own frameworks/technical solutions.

What you’ll be doing:

  • Forecasting and planning roadmap for your area;
  • Managing the team (ECS/dev. graphics/network/etc.);
  • Hiring, managing, and firing;
  • Reviewing others' work;
  • Coordinating your department with the gameplay development department;
  • Developing expertise in directions and merging experience;
  • Building prototypes (game features/functionality) and evaluating ideas based on them;
  • Analyzing results and building technical analytics;
  • Formulating hypotheses and finding growth points in the technical state of the project;
  • Compiling GENERAL documentation.

Employment process

Application

You apply for an open role via our careers portal. We carefully review your CV and any additional materials you provide.

HR Interview

If your experience matches our needs, we’ll invite you for an initial conversation with a recruiter. It’s a chance to get to know each other, talk about your motivation and expectations, and share more about the role and company.

Technical Assessment

You may be asked to take part in one or more technical interviews with the team. In some cases, we might also send you a test assignment to better understand your practical skills.

Final Interview

A closing conversation with a hiring manager or team lead. We’ll discuss the outcomes of the previous stages, cover any remaining questions, and align on expectations.

Offer & Onboarding

If everything goes well — we’ll extend a job offer. Once the details are confirmed, we’ll guide you through the onboarding process and welcome you to the team.

Sounds cool?

Apply right now!!

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