CG/Promo Artist

14 Minutes ago • All levels
Prop Art

Job Description

ChillBase is an independent gaming studio focused on crafting outstanding mobile open-world MMOs like OneState using Unity. The Art team employs AAA processes with advanced Art-Tech tools for lifelike graphics. This role involves implementing monetization offers, loot boxes, new skins, car vinyl effects, and creating logos for in-game elements, integrating content into the game engine. The ideal candidate will have strong drawing skills, experience with design software, and knowledge of composition and 3D software.
Good To Have:
  • Working with monetization UI (promotions, casinos)
  • Experience in game monetization
  • Basic understanding of game UX
  • Animation and VFX skills
Must Have:
  • Hand drawing skills
  • Experience in Figma, Photoshop, After Effects, Blender
  • Stylistic art compositions (realism)
  • Modern problem-solving methods
  • Use of AI in your work
  • Proficiency in 3D software and its application in your work
  • Knowledge of proper composition and scene building, composing based on understanding of focal points, image processing
Perks:
  • Growth and development opportunities, including regular salary reviews and a promotion system
  • Flexible work types (fully remote, hybrid, office) and flexible hours with days off
  • Sick days without salary loss
  • Assistance in difficult life situations
  • No bureaucratic nightmares and processes for the sake of processes
  • Relocation assistance to Almaty, Limassol, Belgrade, or Dubai
  • Flexible employment system, including official labor relations in Kazakhstan, Cyprus, Serbia, and Dubai

Add these skills to join the top 1% applicants for this job

real-time-vfx
unity
talent-acquisition
game-texts
game-monetization
composition
swing
figma
photoshop
blender

DepartmentArt

ChillBase studio is an independent and innovative player in the gaming industry. We’re fueled by our passion for crafting outstanding products. Our ongoing projects are in full swing, and we’re dedicated to delivering top-notch work without being tied down by a strict corporate structure.

Together, we are building OneState, a mobile open-world MMO on Unity. Our Art team has established AAA process for developing lifelike graphics, with extensive use of advanced Art-Tech tools: splat masks, vertex painting, procedural generation, as well as various shaders. This variety of tools will give you a chance for experimental search for perfect result.

If you are seeking to be a part of an engaged team, work on captivating projects with minimal bureaucracy, and receive regular, constructive feedback, then you’ll find your place with us.

Benefits

Growth and development

Our project is actively growing, as well as the team that creates it. We invest in the growth of each specialist and regularly review salaries based on performance. Moreover, we have a promotion system that allows specialists to showcase their talents in more responsible positions.

Comfortable working conditions for achieving the best results

You can choose various work types (fully remote, hybrid, office). Also we have flexible hours with the option of taking days off.

Care for employees

We offer sick days without salary loss, assistance in difficult life situations, no bureaucratic nightmares and processes for the sake of processes.

Relocation assistance

If you’re ready to join the team at one of our hubs (Almaty, Limassol, Belgrade, Dubai), we will help you make it happen.

Employment

We offer a flexible employment system, including official labor relations in Kazakhstan, Cyprus, Serbia, and Dubai, as well as any other options that suit you.

Expectations

What we want to see:

  • Hand drawing skills
  • Experience in Figma, Photoshop, After Effects, Blender
  • Stylistic art compositions (realism)
  • Modern problem-solving methods
  • Use of AI in your work
  • Proficiency in 3D software and its application in your work
  • Knowledge of proper composition and scene building, composing based on understanding of focal points, image processing

Additionally, it would be great to have:

  • Working with monetization UI (promotions, casinos)
  • Experience in game monetization
  • Basic understanding of game UX
  • Animation and VFX skills

What you will be doing:

  • Implementing monetization offers
  • Implementing loot boxes on given themes
  • Implementing new skins for existing monetization mechanics (roulette, banners)
  • Implementing car vinyl effects
  • Creating logos for in-game companies/new cities, factions, jobs
  • Integrating your implemented content into the game engine

Employment process

Application

You apply for an open role via our careers portal. We carefully review your CV and any additional materials you provide.

HR Interview

If your experience matches our needs, we’ll invite you for an initial conversation with a recruiter. It’s a chance to get to know each other, talk about your motivation and expectations, and share more about the role and company.

Technical Assessment

You may be asked to take part in one or more technical interviews with the team. In some cases, we might also send you a test assignment to better understand your practical skills.

Final Interview

A closing conversation with a hiring manager or team lead. We’ll discuss the outcomes of the previous stages, cover any remaining questions, and align on expectations.

Offer & Onboarding

If everything goes well — we’ll extend a job offer. Once the details are confirmed, we’ll guide you through the onboarding process and welcome you to the team.

Sounds cool?

Apply right now!!

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