Environment Artist (10-month contract)
Blackbird Interactive
Job Summary
Blackbird Interactive is seeking a passionate Environment Artist for an upcoming first-person narrative thriller. The role involves creating and developing forestry and convincing environment art using Unreal Engine 5, working with Creative Leads to author immersive content, and problem-solving to achieve visual and performance targets. Candidates should have experience building worlds and levels in Unreal Engine 5 and creating art under a strong technical brief. The studio offers a four-day work week and supports remote, in-studio, and hybrid work arrangements.
Must Have
- Create and develop forestry and convincing environment art using Unreal Engine 5
- Work with Creative Leads to author immersive content for an FPS game
- Problem-solve and support tools and tech development to achieve visual and performance targets in engine
- Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments
- Ensure assets meet technical requirements for Unreal Engine 5
- Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems
- Document tools and production pipelines in a clear and understandable way
- 2+ years of proven gameplay development experience
- Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle
- Excellent communication and presentation skills
- Experience with Unreal Engine 5
- Demonstrated experience with Substance, Fab/Megascans, and other environment art tools
Good to Have
- Metahuman Experience
Perks & Benefits
- Four-day work week
- Support for in-studio, remote within Canada, and hybrid work arrangements as permanent options
- Flexible, forward-thinking environment where creative voices are valued and nurtured
Job Description
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.Blackbird Interactive is seeking a passionate Environment Artist to join our team on an upcoming first-person narrative thriller.Do you have a broad range of creative and technical experience building worlds and levels in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you!At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You’ll join a fast-moving team developing the second installment of a new IP.We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.Please include a link to your portfolio with your CV.### Responsibilities* Create and develop forestry and convincing environment art using Unreal Engine 5* Work with the Creative Leads to author immersive content for an FPS game* Problem-solve and support tools and tech development to achieve visual and performance targets in engine* Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments* Ensure assets meet technical requirements for Unreal Engine 5* Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems* Document tools and production pipelines in a clear and understandable way### Requirements* 2+ years of proven gameplay development experience* Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle* Excellent communication and presentation skills* Experience with Unreal Engine 5* Demonstrated experience with Substance, Fab/Megascans, and other environment art tools### Pluses* Metahuman Experience