About the job

SummaryBy Outscal

Experienced Environment Artist needed for sci-fi game, must have strong portfolio, Unreal Engine experience, and ability to create detailed environments.

We are looking for an experienced Environment Artist to join our team and help us create a new atmospheric and visually stunning sci-fi world. 

In this role you will be an important part of developing the look of the environments by taking them from whitebox stage to final quality. We are looking for someone who can own and take responsibility for large areas of the environments in the game, and work in collaboration with the rest of the art team to deliver a wide range of exciting locations for the player to explore.

This is a full-time position based in Malmö Sweden.

 

Responsibilities:

  • Build believable and visually appealing environments according to concepts, reference images and art direction
  • Create high quality environment assets in line with the project’s artistic and technical direction
  • Respond to and implement changes according to received feedback
  • Plan and estimate distribution of work across larger scenes to make informed decisions on what work to prioritize
  • Ensure the technical delivery of your work taking relevant memory and performance restrictions into consideration
  • Work collaboratively with the team to ensure artistic consistency and help achieve the overall vision for the game

Qualifications:

  • Proven experience working in the video games industry. Preferably you should have experience of multiple game development cycles.
  • A strong portfolio demonstrating full environment work including modeling, texturing, set dressing and lighting. Ideally your portfolio includes sci-fi environments with a more detailed/realistic style.
  • Experience creating detailed/realistic set pieces, props, textures, and materials on next gen platforms
  • Experience with Unreal Engine 4/5 and strong technical understanding of game engines and performance optimization
  • Excellent time management and prioritization skills and the ability to work with an iterative approach in visual development
  • Team player with a professional attitude and work ethic
  • Proficient verbal and written communication skills (English)

Will be a plus:

  • Your portfolio includes sci-fi environments and/or dark atmospheric work
  • Experience working on games with a top-down perspective
  • You have good understanding of gameplay and level design
  • You are passionate about games and enjoy playing action adventure- and Metroidvania type of games
  • You are a fan of dark sci-fi such as Alien, Blade Runner and The Thing, and futuristic anime such as Ghost in the Shell, Akira and Blame

 

At Section 9 we offer competitive salaries, flexible work hours, the opportunity to work in a small experienced team with dedicated colleagues to share knowledge with and more. We invite you to join us on our mission to create world-class games with compelling visuals and interesting worlds to explore.  

If you are interested in this position, please submit your application with an introduction, your resume and a relevant portfolio (in English) and we will get back to you as soon as possible. As part of the recruitment process, an art test may be required.

About The Company

Founded in 2020, Section 9 Interactive is an independent video game studio located in Malmö, Sweden. We are a small team with long experience in the games industry previously working in leading roles on titles such as Little Nightmares, Little Nightmares 2 and LittleBigPlanet PS VITA. Our mission is to create world-class games with compelling visuals and interesting worlds to explore.

Skåne County, Sweden (On-Site)

Skåne County, Sweden (Hybrid)

Skåne County, Sweden (Remote)

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