Environment TD

33 Minutes ago • All levels • $100,000 PA - $130,000 PA
Environment Art

Job Description

The Environment TD is responsible for providing technical support to maintain and improve department workflows. This role requires a strong technical understanding of Houdini, it being the primary package used by Environments Dept. They coordinate with Dept. leadership, Pipeline and show supervisors to identify and build efficient and intuitive tools for artists to use in creating photo-realistic environments. They have a strong technical skillset supported by sound creative ability which allows them to work in shot context when required.
Good To Have:
  • Previous experience with Solaris and USD
  • Previous experience of Vray
  • Experience in other 3D software such as Maya, 3DS Max, Speedtree and Gaea
Must Have:
  • Maintain the Houdini Environment workflow and develop tools with department HoDs and Pipeline
  • Identify strengths, weaknesses in the workflow and where efficiency can be gained
  • Troubleshoot errors and bugs in scene files across software packages
  • Flexibility to be responsible for shot work when necessary
  • Be responsive to feedback and requests, evaluate turnaround time for resolution
  • Clearly and concisely track workflow for current and future reference / training in the form of documentation, videos and live sessions with the team members
  • Communicate department technical problems and requirements clearly with HoDs
  • Coordinate with artists to improve tools intuitiveness and optimization
  • Help research and identify potential new 3rd party tools which can be adopted by the department or developed in-house
  • Stay up to date with latest industry technological developments which affect department workflows
  • Previous experience in an Environment or generalist TD role within the VFX industry, contributing to photo-realistic feature films or television shows
  • Experience in creating photo-realistic environments and related shot work
  • Sound creative & artistic ability and understanding, with ability to apply and translate these skills to a technical brief and objective
  • Strong capability to work independently, take initiative and problem solve
  • Capable of writing documentation and generating supporting material
  • Good communication skills and ability to effectively convey technical concepts & processes to HoDs and artists

Add these skills to join the top 1% applicants for this job

real-time-vfx
problem-solving
communication
3ds-max
talent-acquisition
game-texts
storytelling
spine
houdini
python
maya

Eyeline is a global team of risk takers, innovators and perfectionists who achieve creative visions and have fun doing it. A dynamic workforce nestled within the industry’s most intriguing cities, united by a drive to push the boundaries of storytelling. Learn more.

The Environment TD is responsible for providing technical support to maintain and improve department workflows. This role requires a strong technical understanding of Houdini, it being the primary package used by Environments Dept. They coordinate with Dept. leadership, Pipeline and show supervisors to identify and build efficient and intuitive tools for artists to use in creating photo-realistic environments. They have a strong technical skillset supported by sound creative ability which allows them to work in shot context when required.

Key Responsibilities

  • Maintain the Houdini Environment workflow and develop tools with department HoDs and Pipeline
  • Identify strengths, weaknesses in the workflow and where efficiency can be gained
  • Troubleshoot errors and bugs in scene files across software packages
  • Flexibility to be responsible for shot work when necessary
  • Be responsive to feedback and requests, evaluate turnaround time for resolution
  • Clearly and concisely track workflow for current and future reference / training in the form of documentation, videos and live sessions with the team members
  • Communicate department technical problems and requirements clearly with HoDs
  • Coordinate with artists to improve tools intuitiveness and optimization
  • Help research and identify potential new 3rd party tools which can be adopted by the department or developed in-house
  • Stay up to date with latest industry technological developments which affect department workflows

Qualifications

  • Previous experience in an Environment or generalist TD role within the VFX industry, contributing to photo-realistic feature films or television shows
  • In-depth knowledge of Houdini and 3D Environment workflows
  • Strong knowledge of Python and VEX
  • Proven experience in pipeline and tool development, specifically city generation and procedural assets
  • Experience in creating photo-realistic environments and related shot work
  • Highly proficient in troubleshooting of scripts, scene files, templates and tools
  • Sound creative & artistic ability and understanding. Ability to apply and translate these skills to a technical brief and objective
  • Strong capability to work independently, take initiative and problem solve
  • Capable of writing documentation and generating supporting material
  • Good communication skills and ability to effectively convey technical concepts & processes to HoDs and artists
  • Previous experience with Solaris and USD preferred
  • Previous experience of Vray preferred
  • Experience in other 3D software such as Maya, 3DS Max, Speedtree and Gaea preferred

This salary range is specific to applicants applying to our position in Vancouver, BC. To determine your base salary, we consider your qualifications, skills, and experience. These considerations can cause your compensation to vary outside of this range and will also be dependent on your location.

About Us

Eyeline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality. By blending the time-honored craft of filmmaking with breakthrough technologies, we unlock bold, cinematic visions at scale. Our three pillars - VFX, Studios and Labs - form the creative spine of Eyeline, guiding how we think, work, and show up in every frame.

At Eyeline, we believe technology serves artistry and our people are the soul behind everything we do, deepening creative connection, rather than replacing it. We build worlds with exceptional craft and precision, working hand in hand with our creative partners from concept to final pixel.

Netflix Investment- Eyeline

With the support of Netflix’s investment in our pipeline, infrastructure, and workforce, we’re pushing the boundaries of what’s possible in visual effects and virtual production technology. In addition to our work with Netflix, we continue to partner with a wide range of long-standing and new clients worldwide.

Come as you are

We are looking for those seeking to take risks with us, those driven by passion for their craft. To us, these are key ingredients that we look for in our team. We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

We will only consider applicants based in British Columbia, or those willing to relocate.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.

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