Gameplay Programmer

1 Month ago • 3-5 Years • Gameplay

Job Summary

Job Description

The Gameplay Programmer will be responsible for developing mission and quest flow, feature development and support, rapid prototyping of new features, building and maintaining key gameplay systems, analyzing existing code, writing efficient code with a focus on performance and memory usage, maintaining high software quality, cooperating with designers, programmers, and testers, and helping to define, implement, and improve player experiences. Bible X is an independent game studio focused on creating immersive experiences to bring the message of the Bible to life. The team is made up of experienced developers who have worked on titles like Assassin's Creed and GTA.
Must have:
  • 3-5+ years of Unreal Engine experience
  • Proficient in C++ and code optimization
  • Experience shipping at least one game title
  • Strong technical problem-solving skills
  • Fluent in verbal and written English
Good to have:
  • Deep knowledge of Unreal Animation System
  • Deep understanding with Player 3C
  • Experience with Quest and Dialogue systems
  • Experience with console development
  • Comfortable with debugging unfamiliar code
Perks:
  • Creative and inspiring work environment
  • Opportunities to influence decision-making
  • Strong potential for growth and development
  • Competitive employment conditions

Job Details

About Bible X Studio

Bible X is an exciting independent game studio founded in 2020 in Moss, Norway and staffed by experienced developers that have worked on titles such as Assassin’s Creed, GTA, PUBG, Red Dead Redemption/Revolver, Diablo 4, Killing Floor 1/2/3 and Maneater.

Having hit the Kickstarter goal of $324,000 in 72 hours while raising a total of over $331,726 by the end of the campaign and going on to now have raised over half of the $12.5M fundraising target with $6.5M raised so far, Bible X has proven the overwhelming interest in the Gate Zero game.

Bible X’s mission is to bring the message of the Bible to life and make it accessible through immersive experiences. The team is composed of passionate game developers who strongly believe in the powerful medium of gaming and its role in engaging, educating, and inspiring youth today. We believe that there is a great need for innovation when it comes to conveying the Bible’s life-changing message to the younger generation and aim to develop high-quality, comprehensive products that can be used individually or in groups by anyone who wants to take the words of the Bible seriously.

About the Game

Gate Zero is an open-world, single-player, third-person story driven adventure game with an innovative open playstyle that empowers gamers to tackle challenges their way. As Max, a teenager from a dystopian future transported back into the ancient past, players utilize their own mix of action, stealth, dialogue, unique tools and abilities to save the future and get back to their own time.  

Check out Bible X’s website here: https://biblex.io/  

Check out Gate Zero’s website here: https://gatezero.game/ 

About the Role

Responsibilities:

  • Development of mission and quest flow
  • Features development and support
  • Rapid prototyping of new features
  • Build and maintain key gameplay systems, from production through to post-launch
  • Analyze existing code and propose efficient solutions
  • Write solid code with focus on performances and memory usage
  • Maintain a high software quality, find and fix bugs
  • Cooperate with designers, programmers and testers to bring suggestions from an idea to a released feature
  • Help to define, implement, and improve player experiences with art and design

Required qualifications:

  • 3-5+ years of experience with Unreal Engine 4/5. Strong knowledge of the engine and current 3D graphics techniques.
  • Proficient in C++ and Knowledge of code optimization techniques
  • Experience shipping at least one game title preferably AA or AAA
  • Strong understanding of technical limits and excellent technical problem-solving skills
  • Experience with open world (world partition/world composition) is highly appreciated
  • Ability to analyze complex code and find non-trivial solutions
  • Good understanding of what makes a game fun and interesting to play
  • Fluent in verbal and written English

Preferred qualifications:

  • Deep knowledge of Unreal Animation System
  • Deep understanding with Player 3C
  • Experience with Quest systems is a plus
  • Experience with Dialogue Systems is a plus
  • Experience with console development
  • Comfortable with debugging unfamiliar code
  • Love of games: Specifically, open world action-adventure titles as well as cooperative games.
  • Passionate in bringing the messages of the Bible out in video game form.

What we offer:

  • A creative and inspiring work environment. Be part of an international team with highly qualified and dedicated colleagues.
  • Varied, challenging, and exciting tasks
  • Opportunities to influence decision-making
  • Strong potential for growth and development
  • Competitive employment conditions

Fill out Application Form

Please note that due to the high volume of applications, we may not be able to respond to every candidate whose qualifications do not match our criteria. If your qualifications align with our requirements, you will receive a follow-up email regarding the next steps. 

As part of our recruitment process, you may be asked to complete a test. 


Contact person: Deb Vedvik | Job title: Associate Producer 

Office address: 1599 Moss, Norway 

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