In-development 3A Realistic Action Game - Lead Numerical Designer (Shenzhen)
Tencent
Job Summary
This role involves establishing the numerical framework for in-game progression and economic cycles, including resource production, consumption, trade balance, and long-term inflation control. The Lead Numerical Designer will also be responsible for designing level difficulty curves and gear system values, integrating 'search, fight, retreat' gameplay mechanics to create dynamic economic rules. Collaboration with combat, system, and level designers is crucial for numerical adjustments and core experience optimization, supported by data modeling and testing. The role also requires building a numerical monitoring system for continuous data analysis and balance strategies.
Must Have
- Build numerical framework for progression and economic cycles
- Design level difficulty curves and gear system values
- Collaborate on gameplay module numerical design and adjustment
- Establish and maintain numerical monitoring systems
- Conduct data analysis for economic modules
- 3+ years of game numerical design experience
- Experience leading economic system or growth numerical module design in ARPG/MMO
- Proficiency in Excel, VBA, or Python for data modeling
- Solid foundation in mathematics and statistics
- Extensive experience (300h+) with 'search, fight, retreat' games
Good to Have
- Successful online operation experience with MMO/ARPG projects
- Familiarity with 'search, fight, retreat' game economic design
- Deep understanding of MMO/ARPG genres and their design logic
- Educational background in statistics or economics
- VBA/LUA scripting abilities
Job Description
Business Introduction
TiMi Studio Group, a game development and operations team under Tencent Games. Upholding the vision of enhancing the entertainment quality for global players, TiMi has diligently cultivated various game segments, establishing leading core R&D capabilities both domestically and globally.
Since its establishment in 2008, TiMi has continuously launched multiple popular products, covering various categories such as multiplayer competitive, RPG, shooting, racing, strategy, and casual games, with rich cross-platform development experience. Its works include well-known games like "Honor of Kings", "QQ Speed", "CrossFire: King of Shooter", "Call of Duty: Mobile", "天天爱消除 (Tiantiantian Xiaoxiao)", "Return to Empire", "Pokémon UNITE", and "Metal Slug: Awakening", providing excellent game entertainment experiences for hundreds of millions of users worldwide.
While expanding categories, TiMi is also committed to continuously exploring the social value of games through cultural and creative practices and esports exploration, empowering games and transmitting positive energy to more players.
Job Responsibilities
1. Responsible for building the numerical framework for in-game progression lines and economic production-consumption cycles, including resource output, consumption, trade balance, and long-term inflation control.
2. Design level difficulty curves and gear system numerical values, and formulate dynamic economic rules in conjunction with "search, fight, retreat" gameplay (e.g., resource search - combat - evacuation cycle) to ensure a reasonable match between risk and reward.
3. Collaborate with combat, system, and level designers to participate in the numerical design and adjustment of various gameplay modules (e.g., equipment attribute balance, enemy strength calibration), driving core experience optimization through modeling and test data.
4. Establish a numerical monitoring system for continuous data analysis of economic modules (e.g., resource circulation efficiency, player stratification behavior), and formulate balance adjustment strategies.
Job Requirements
1. 3+ years of experience in game numerical design, having led the design of economic systems or growth numerical modules for at least one ARPG/MMO game, and familiar with transactional economic structures.
2. Proficient in tools such as Excel, VBA, or Python, capable of independently building data models (e.g., economic production and sales simulation, attribute formula calculation), with scripting abilities in VBA/LUA being a plus.
3. Possess a solid foundation in mathematics and statistics (e.g., probability theory, economics), and be able to theoretically prove the rationality of numerical models.
4. At least 300+ hours of experience playing "search, fight, retreat" (extraction shooter) games, with a good grasp of the core points of "search, fight, retreat" gameplay.
Bonus Points
1. Experience with successfully launched and operated MMO/ARPG projects, especially those familiar with the economic design of "search, fight, retreat" games, is preferred.
2. Deep understanding of the MMO/ARPG genre, capable of analyzing its equipment progression and resource circulation design logic, is a plus.
3. Educational background in statistics or economics.
Tencent is committed to providing equal employment opportunities
At Tencent, we always adhere to the principle of equal employment opportunity, committed to creating a fair and inclusive work environment for every employee. We firmly believe that diverse voices can inspire unlimited innovation, driving us to provide better services for users and society. We carefully cultivate an atmosphere full of support and encouragement, helping every employee find their own stage to achieve individual and common goals.