Senior Economy & System Designer | Minecraft Blast, New Games
King
Job Summary
Join the New Games Studio to develop Minecraft Blast, a casual puzzle adventure. This Senior System & Economy Designer role focuses on shaping the game's economy, progression, and meta systems. Responsibilities include building and balancing game economy models, tuning progression and rewards, designing new meta features and monetization mechanics, and collaborating with multidisciplinary teams to align features with creative vision and business goals. The role requires strong analytical skills and experience in mobile free-to-play game economies.
Must Have
- Develop holistic casual game economy, meta systems, and feature frameworks for Minecraft Blast
- Build, balance, and maintain game economy models and simulations
- Use quantitative and qualitative insights to tune progression, rewards, sinks, sources, pacing, and difficulty curves
- Design new systems including meta features, events, and monetization mechanics
- Partner with Art, Product, Data Science, Engineering, and other Designers to align features with creative vision and business goals
- Perform regular market research and deconstruct competitor titles
- Communicate clearly with senior leaders, building alignment around proposals, models, decisions, and expected outcomes
- Contribute to King’s economy design community by sharing knowledge and reviewing peers’ work
- Proven experience building, tuning, and operating casual economies in mobile free-to-play games
- Strong analytical skills with fluency in modelling tools, data-driven decision making, and player behaviour analysis
- Experience collaborating with multidisciplinary teams
- Strong planning and organisational skills
- Clear and effective communicator
Job Description
Craft:
Job Description:
Minecraft Blast
Join our New Games Studio and help build the next generation of King experiences. We’re developing Minecraft Blast, a new casual puzzle adventure set in a playful interpretation of the Minecraft universe — and we’re looking for a talented System & Economy Designer to shape its economy, progression, and meta systems.
As a Senior System & Economy Designer, you will play a pivotal role in defining how players engage with the game over time. You will craft the systems, loops, and economies that drive retention, progression, and monetisation while ensuring the player experience feels fair, delightful, and distinctly Minecraft.
Your Role Within Our Kingdom
In this role, you will champion economy design thinking across the team and collaborate closely with Creative Leadership. You will:
- Develop the holistic casual game economy, meta systems, and feature frameworks for Minecraft Blast.
- Build, balance, and maintain game economy models and simulations to predict player behaviour and feature impact.
- Use quantitative and qualitative insights to tune progression, rewards, sinks, sources, pacing and difficulty curves.
- Design new systems — including meta features, events, and monetisation mechanics — balancing retention, engagement, and revenue in a player-centric, casual mobile appropriate way.
- Partner with Art, Product, Data Science, Engineering, and other Designers to align features with the creative vision and business goals.
- Perform regular market research and deconstruct competitor titles to identify opportunities and emerging trends in free-to-play puzzle games.
- Communicate clearly with senior leaders, building alignment around proposals, models, decisions, and expected outcomes.
- Contribute to King’s economy design community by sharing knowledge, reviewing peers’ work, and helping evolve our craft.
Skills to Create Thrills
- Enthusiastic about casual mobile games, systems design, and the craft of game economies.
- Proven experience building, tuning, and operating casual economies in mobile free-to-play games — both in production and live operation.
- Strong analytical skills with fluency in modelling tools, data-driven decision making, and player behaviour analysis.
- Experience collaborating with multidisciplinary teams and reconciling creative, technical, and business perspectives.
- Strong planning and organisational skills, capable of driving strategic game economy initiatives to completion.
- Clear and effective communicator — verbally, visually, and in written documentation.
- Comfortable in a fast-moving, collaborative environment where responsibilities evolve as the game grows.
- A team player who enjoys working closely with designers, analysts, and product partners from diverse backgrounds.
About King
With a mission of Making the World Playful, King is a leading interactive entertainment company with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile game hits such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn, @lifeatking on Instagram, or @kinggames on X.
About Us
We bring moments of magic to hundreds of millions of people every single day. We create unforgettable games that are loved around the world.
We take the art and science of gaming to the next level through curiosity for the unexplored, passion for games, respect for each other, and love for our players.
Who we are
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games, including franchises such as Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch. We have 249 million monthly active users as of fourth quarter 2019 across web, social and mobile platforms. King was acquired by Activision Blizzard Inc. (Nasdaq ATVI) in February 2016 and operates as an independent unit of the company.
Our passion
Making great games is incredibly challenging but we’ve proven it can be done… and we see a world of possibilities ahead. We’re challenging ourselves to dream bigger in a Seriously Playful way. We’re experimenting, learning, and adapting continuously to shape the industry in ways yet to be imagined.
We’re passionate about bringing moments of magic to our players and we’re not afraid to have fun along the way. Above all, we play as a team, helping each other have impact on a massive scale. And we’ll know we’ve outdone ourselves when we’ve inspired the world to play.
If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!
Together, we’ll create new experiences that raise the bar, delight billions of people, and redefine the world of games again and again.
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