General Engineering Applications

3 Months ago • All levels
Sign up and Unlock PRO benefits for FREE!

About the job

Welcome to Striking Distance Studios!

Driven by people. Inspired by challenges. Relentless to deliver creative excellence.

At the intersection of art, design and technology lies Striking Distance Studios. We are a AAA development studio within the San Ramon Hills of the San Francisco Bay Area. With the release of our first title, The Callisto Protocol, we are excited to continue to grow our studio.

Here at Striking Distance Studios it is amazing people, an immersive experience and a passion for excellence that drives us each day. We are looking for people who push themselves creatively and learn with every new challenge. We give you the setting and the opportunity to do work you are proud of. We’re looking for the best to come join us and become part of a world-class team.

To us excellence is not a skill, but an attitude!

Should you not see a position on our main page, this is our general engineering applications area. Engineering includes but isn't limited to Rendering, Core, Systems, Gameplay, AI, Tech Art, etc. 

Thank you again, and thank you for applying!

Striking Distance Studios

Striking Distance Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation and training.

Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com or @pubg.com. If you received an email and are unsure you can always email recruiting@sds.com

About The Company

1047 Games began with the simple principle that people should have fun while making great games. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre.


What started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding.


At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. And we’re just getting started.

California, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

View All Jobs

Similar Skill Jobs

Three Space Lab - VR Asset Artist (Contract)

Tennessee, United States (Remote)

Streamline Studios - Junior Game Programmer (Unreal)

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Ember Lab - Senior Character Artist

California, United States (On-Site)

Streamline Studios - Game Programmer (Unreal)

Bogota, Colombia (On-Site)

Streamline Studios - 3D Environment Artist

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Jobs in San Ramon, California, United States

Pocket Worlds - User Acquistion Analyst

Texas, United States (On-Site)

Trek - Aerodynamics Engineer

Wisconsin, United States (Hybrid)

Sony Pictures Animation - Production Coordinator - Feature

California, United States (On-Site)

Three Space Lab - VR Asset Artist (Contract)

Tennessee, United States (Remote)

Jackbox Games - Senior 3d Game Designer

Illinois, United States (Remote)

Samsung Semiconductor - Senior Manager, ASIC Design Enablement

California, United States (On-Site)

Flying Bark Productions - Layout Supervisor

California, United States (Hybrid)

Ember Lab - Senior Character Artist

California, United States (On-Site)

Tribe Gaming - Director of Accounts

Texas, United States (Hybrid)

Human Resources (HR) Jobs

The Pokemon Company International - Manager, Game Studio Production

Washington, United States (Hybrid)

SEGA - Group HR Systems & Insights Specialist

England, United Kingdom (Hybrid)

Keywords Studios (Player Support) - HR Administrative Specialist

Bucharest, Romania (Hybrid)

Electronic Arts - Creative Media Design Intern

Texas, United States (On-Site)

stillalive studios - Lead Artist

Tyrol, Austria (Remote)

Tonies - People (HR) Operations Manager Germany (all genders)

North Rhine-Westphalia, Germany (Hybrid)

Sandbox interactive-gmbh - Working Student HR (m/f/d)

Berlin, Germany (Hybrid)

THE GAME - SENIOR PEOPLE & CULTURE MANAGER

England, United Kingdom (Hybrid)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug