Junior Paint & Roto Artist

The Walt Disney Company

Job Summary

ILM's Paint & Roto department offers long, creative careers, focusing on creating digital articulate mattes, performing plate clean-up, modifying and removing isolated elements for digitally composited sequences, and painting comps. The role requires an understanding of 2D motion and animation, plate prep, 2D tracking, and basic compositing techniques. Candidates should have experience with software like Silhouette, Nuke, Photoshop, and Maya, along with artistic knowledge and an interest in film.

Must Have

  • Understanding of 2D motion and animation for rotoscoping and hand painting
  • Ability to break down and rebuild various segments within a plate
  • Experience with general plate prep, wire and target removal, clean plate projections
  • Strong eye for color, lighting, perspective, lens, grain structure, and photo-realism
  • Proficiency in 2D tracking, utilizing multipoint and planar trackers
  • Knowledge of basic compositing techniques, including de-graining, re-graining, keying, and color correcting
  • Prior experience in basic 2D paint tasks in Silhouette or related software
  • Prior experience with Nuke or similar compositing packages
  • Prior experience with 2D image processing software such as Photoshop, Krita, or Gimp
  • Prior experience with 3D Animation tools such as Maya
  • Knowledge and interest in photography and digital manipulation
  • Artistic knowledge of composition and color
  • Strong interest in film and cinematography
  • Basic knowledge of Linux based operating system
  • Basic knowledge of VFX terminology

Job Description

**This is a Sydney based role that requires eligibility to work without restriction in Australia.**

ILM’s Paint & Roto department is one of ILMs most unique departments, where we aim to provide artists with long, creative careers. This department covers a wide range of work from creating digital articulate mattes and performing plate clean-up, modifying and removing isolated elements for digitally composited sequences, painting comps before film-out to resolve last minute problems and maintaining up to date knowledge of rotoscoping and how to make shapes animate.

**Requirements and responsibilities:**

  • An understanding of 2D motion and animation for both rotoscoping and organic hand painting.
  • Breaking down and rebuilding various segments within a plate through the creation and implementation of self-made elements.
  • General plate prep, wire and target removal, clean plate projections, and dynamic recreation through frame by frame hand paint.
  • A strong eye for colour, lighting, perspective, lens and grain structure, and all round aesthetic skills in judging photo-realism.
  • 2D tracking and the ability to utilize multipoint tracks and planar trackers.
  • Knowledge of basic compositing techniques, including de-graining and re-graining, keying, and basic color correcting.

**Education / Experience:**

  • Prior experience in basic 2D paint tasks in Silhouette or other related software.
  • Prior experience with Nuke or similar compositing packages.
  • Prior experience with 2D image processing softwares such as Photoshop, Krita, or Gimp.
  • Prior experience with 3D Animation tools such as Maya.
  • Knowledge and interest in photography and digital manipulation.
  • Artistic knowledge of composition and color.
  • Strong interest in film and cinematography.

**Required Skills / Competencies:**

  • Ability to work efficiently and under tight deadlines within a production environment
  • Demonstrate a willingness to learn new tools, techniques, and software
  • Strong proactive communicator and open to constructive feedback
  • Basic knowledge of linux based operating system
  • Basic knowledge of VFX terminology
  • High attention to detail and Aesthetics

12 Skills Required For This Role

3d Animation Real Time Vfx Nuke Rotoscoping Game Texts Lighting Shading Composition Linux Gimp Photoshop Maya Krita

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