Lead Tech Artist

9 Minutes ago • All levels
Technical Art

Job Description

We are looking for a lead tech artist who can manage a team of tech artists, along with supporting and enhancing efficient pipelines for all creative departments in the development of a Mobile game. They should be an expert in both Unity and in efficient pipeline creation for a large team of content creators. The lead tech artist should be able to manage their time to balance both hands on work and the leadership and support of the team. The lead will have an important and pivotal role in shaping the Tech Art Team, working with all departments across the studio and establishing effective workflows.
Must Have:
  • Work with Leads, Technical Director, and Studio Art Director to set optimized Unity implementation pipeline.
  • Work with Art Directors to set standards on implementation visual quality.
  • Manage Tech Art team task prioritization, scheduling, and task tracking.
  • Brief tasks to members and review all art member's work in GitHub with clear feedback.
  • Monitor overall art asset pipeline and create improvement plans.
  • Maintain documentation for art asset naming conventions, decoration, UI implementation, and best practices.
  • Perform project profiling regularly, devise optimization plans, and ensure proper technology utilization.
  • Partner with Tool Engineers to develop tools that improve efficiency for art teams.
  • Define and refine core content and feature implementation pipelines.
  • Plan and deliver training, mentoring, and career development programs for the team.
  • Strong understanding of Unity implementation pipelines and optimization.
  • Knowledge of setting and maintaining standards for art asset visual quality.
  • Experience managing Tech Art tasks, scheduling, and team bandwidth for successful delivery.
  • Proficiency in Git/GitHub for reviewing, guiding commits, and code management.
  • Ability to document and enforce naming conventions, asset workflows, and best practices.
  • Skills in project profiling, identifying blockers, and implementing optimization solutions.
  • Experience collaborating with engineers and directors to improve workflows and technology use.
  • Ability to mentor, critique constructively, and support team members’ growth and performance.
  • Strong leadership in recruitment, performance reviews, and succession planning.
  • Positive team-focused approach: communication, collaboration, inclusion, and motivation.
Perks:
  • 20 days fully remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
  • Superannuation: Company paid superannuation plan
  • Continuous Professional Development: Propel your career with continuous opportunities for professional development.
  • Private Medical Cover: monthly stipend to cover private medical cover which you can use to ensure your and your family's health is in good hands.
  • Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.

Add these skills to join the top 1% applicants for this job

task-prioritization
github
unity
talent-acquisition
game-texts
git

Role Overview

We are looking for a lead tech artist who can manage a team of tech artists, along with supporting and enhancing efficient pipelines for all creative departments in the development of a Mobile game. They should be an expert in both Unity and in efficient pipeline creation for a large team of content creators.

The lead tech artist should be able to manage their time to balance both hands on work and the leadership and support of the team. The lead will have an important and pivotal role in shaping the Tech Art Team, working with all departments across the studio and establishing effective workflows.

Key Responsibilities

  • Work with Leads, Technical Director, and Studio Art Director to set optimized Unity implementation pipeline.
  • Work with Art Directors to set standards on implementation visual quality.
  • Manage Tech Art team task prioritization, scheduling, and task tracking.
  • Brief tasks to members and review all art member's work in GitHub with clear feedback.
  • Monitor overall art asset pipeline and create improvement plans.
  • Maintain documentation for art asset naming conventions, decoration, UI implementation, and best practices.
  • Perform project profiling regularly, devise optimization plans, and ensure proper technology utilization.
  • Partner with Tool Engineers to develop tools that improve efficiency for art teams.
  • Define and refine core content and feature implementation pipelines.
  • Plan and deliver training, mentoring, and career development programs for the team.

Skills, Knowledge & Expertise

  • Strong understanding of Unity implementation pipelines and optimization.
  • Knowledge of setting and maintaining standards for art asset visual quality.
  • Experience managing Tech Art tasks, scheduling, and team bandwidth for successful delivery.
  • Proficiency in Git/GitHub for reviewing, guiding commits, and code management.
  • Ability to document and enforce naming conventions, asset workflows, and best practices.
  • Skills in project profiling, identifying blockers, and implementing optimization solutions.
  • Experience collaborating with engineers and directors to improve workflows and technology use.
  • Ability to mentor, critique constructively, and support team members’ growth and performance.
  • Strong leadership in recruitment, performance reviews, and succession planning.
  • Positive team-focused approach: communication, collaboration, inclusion, and motivation.

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