Lighting Rendering Intern - Love and Deep Space (Boot Camp Early Bird Program)
Paper games
Job Summary
Responsible for lighting arrangement based on game scene and character interaction requirements to create the desired artistic atmosphere. The role involves understanding game engine lighting, with prior experience being a plus, and optimizing character lighting effects through material lighting work.
Must Have
- High aesthetic ability in art
- High analytical ability for light form and color
- Passion for the gaming industry and ability to handle pressure
- Good communication and teamwork skills
- Proactive and motivated towards project development
- Excellent learning ability
Good to Have
- Familiarity with UNITY3D lighting
- Experience in art, film, and television lighting and material internship projects
Job Description
Job Description
1. Arrange lighting according to game scene/character interaction requirements to achieve the desired artistic atmosphere;
2. Have some understanding of game engine lighting, experience in game lighting arrangement is a plus;
3. Participate in material lighting work to optimize character lighting effects in the environment.
Job Requirements
1. Familiarity with UNITY3D lighting (plus point), high aesthetic ability in art;
2. Experience in art, film, and television lighting and material internship projects (plus point);
3. High analytical ability for light form and color;
4. Passion for the gaming industry, ability to withstand work pressure and challenges;
5. Good communication and teamwork skills, proactive and motivated to contribute to project development;
6. Excellent learning ability, able to complete work as required.
Note: Please attach personal portfolio when submitting your resume.