Principal Generalist Programmer - Dead by Daylight | Programmeur·se Généraliste Principal·e - Dead by Daylight

5 Months ago • 15 Years + • Backend Development

Job Summary

Job Description

Behaviour Interactive seeks a Principal Generalist Programmer for their Dead by Daylight team. Responsibilities include delivering and refactoring game systems (tooling, backend, player-facing code, platform-specific implementations), fixing bugs and performance issues, ensuring cross-platform functionality, collaborating with multiple teams (design, UI, backend, art), and mentoring junior programmers. The ideal candidate has at least 15 years of game development experience, expert C++ proficiency, and a solution-oriented collaborative spirit. Experience with Unreal Engine 5 and backend development is a plus. The role involves working on a live game-as-a-service (GaaS) and requires addressing challenging technical problems across diverse platforms.
Must have:
  • 15+ years game dev experience
  • Expert C++ proficiency
  • System design & implementation
  • Bug fixing & performance optimization
  • Cross-platform development
  • Collaboration & mentorship
Good to have:
  • Unreal Engine 5 experience
  • Backend development (NodeJS, TypeScript, AWS)

Job Details

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolved around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

We are looking for a principal programmer to join the Dead by Daylight systems team. Dead by Daylight (DbD) is a game as a service (GaaS), and the systems team is part of a larger production that includes other programming teams, game design, art, animation, and other disciplines. The systems team works on a wide variety of features that are very diverse in nature but having in common that they form the underlying systems upon which the game is based: game flow, the archives, performance, load times, multiple platforms, consoles, and others. Some features even require coding not only in the game code, but also in the backend code. 

To help us achieve our long-term vision with DbD, we are looking for a Principal Generalist Programmer to integrate the team and play a pivotal role in shaping the future of the game by being accountable for the delivery of major system features. 

In this role you will:

    • Deliver systems. You will code new systems and refactor existing systems, working on a wide variety of features ranging from tooling and backend to player-facing code and platform-specific implementations.
    • Fix bugs. Dead by Daylight is a live game as a service where features are continually added or improved. This introduces bugs and other issues. The Principal Programmer is expected to tackle challenging and difficult-to-reproduce critical bugs.
    • Fix performance and memory issues. As with any GaaS, performance and memory issues can arise. You will profile the game, identify bottlenecks, and optimize accordingly.
    • Ensure features and bugs are delivered on all platforms. The game is supported on numerous platforms, from PC to current and past-generation consoles. You will guarantee the game functions flawlessly across all platforms.
    • Collaborate with teams. Most system features involve cross-functional collaboration with game design, UI, backend programming, and art teams. Effective communication and teamwork are essential to deliver successful features.
    • Mentor junior programmers. As a principal programmer, you will contribute to the growth of the team by sharing knowledge, skills, and best practices.

What are we looking for

    • Proven track record in game development with a minimum of 15 years of experience.
    • You are a generalist who is comfortable working on a wide variety of things: low- and high-level code, features and bugs.
    • Expert proficiency in C++.
    • You need to be solution-oriented and possess a collaborative spirit.
    • Experience with Unreal Engine 5 is a plus.
    • Experience with backend development (NodeJS, TypeScript, AWS) is a plus.

Êtes-vous prêt à révolutionner l’industrie du jeu vidéo grâce à votre expertise en programmation de gameplay ? Rejoignez notre équipe dynamique et devenez un acteur clé dans l’élaboration des expériences de jeu. Nous recherchons actuellement un programmeur de gameplay senior pour rejoindre notre équipe. En tant que programmeur de gameplay senior, vous serez à l'avant-garde d'un projet passionnant, mettant en œuvre de nouvelles mécaniques de jeu et contribuant à améliorer celles existantes.

Prêt à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactive est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. 

Nous recherchons un programmeur principal pour rejoindre l'équipe des systèmes de Dead by Daylight. Dead by Daylight (DbD) est un jeu en tant que service (GaaS), et l'équipe des systèmes fait partie d'une production plus vaste qui comprend d'autres équipes de programmation, de conception de jeux, d'art, d'animation et d'autres disciplines. L'équipe des systèmes travaille sur une grande variété de fonctionnalités qui sont de nature très diverse mais qui ont en commun de former les systèmes sous-jacents sur lesquels le jeu est basé : le flux de jeu, les archives, les performances, les temps de chargement, les plateformes multiples, les consoles et autres. Certaines fonctionnalités nécessitent même du codage non seulement dans le code du jeu, mais aussi dans le code backend.

Pour nous aider à réaliser notre vision à long terme avec DbD, nous recherchons un programmeur généraliste principal pour intégrer l'équipe et jouer un rôle central dans l'élaboration de l'avenir du jeu en étant responsable de la livraison des principales fonctionnalités du système.

Similar Jobs

The Walt Disney Company - Lead Software Engineer - Front End

The Walt Disney Company

Glendale, California, United States (On-Site)
1 Day ago
Google - Senior Software Engineer, Full Stack, Google Cloud Technical Infrastructure

Google

Sunnyvale, California, United States (On-Site)
1 Week ago
Warner Bros Games - Senior Software Engineer - Fullstack

Warner Bros Games

Bengaluru, Karnataka, India (Hybrid)
1 Month ago
Nielsen Holdings - STAFF SOFTWARE ENGINEER

Nielsen Holdings

Gurugram, Haryana, India (Hybrid)
6 Months ago
Playtika - QA Automation Engineer

Playtika

Ukraine (On-Site)
5 Months ago
Epic Games - Principal Programmer, Horde

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Months ago
Everyday Health Group - Senior Software Engineer, Backend

Everyday Health Group

(Remote)
3 Weeks ago
Haptic - Backend Engineer (Go)

Haptic

Sweden (On-Site)
3 Months ago
RoofStack - Genel Başvuru- Engelli

RoofStack

İstanbul, İstanbul, Türkiye (Hybrid)
3 Months ago
Epic Games - Programmeur sénior

Epic Games

Montreal, Quebec, Canada (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Google - Senior Software Engineer, Full Stack, Labs

Google

Mountain View, California, United States (On-Site)
1 Week ago
Google - Software Engineer III, Full Stack, Google Ads

Google

Los Angeles, California, United States (On-Site)
5 Months ago
Wargaming - Lead Automation QA (World of Warships, PC)

Wargaming

Belgrade, Serbia (Hybrid)
1 Week ago
Push Gaming - Senior Game Developer

Push Gaming

Poland (Hybrid)
1 Month ago
Google - Senior Software Engineer, Full Stack, Google Cloud

Google

Bengaluru, Karnataka, India (On-Site)
4 Months ago
Innoactive - Software Engineer (.NET)

Innoactive

(Remote)
1 Month ago
BitGo - Staff Backend Engineer

BitGo

Bengaluru, Karnataka, India (Hybrid)
7 Months ago
Playrix - Playable Ads Technical Lead

Playrix

Cyprus (Remote)
1 Week ago
STAGE - Frontend Developer

STAGE

Noida, Uttar Pradesh, India (On-Site)
3 Weeks ago
Eleven Labs - Full-Stack Engineer (Front-End Leaning)

Eleven Labs

United Kingdom (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Middlesbrough, England, United Kingdom

The Walt Disney Company - Email Marketing Coordinator

The Walt Disney Company

London, England, United Kingdom (On-Site)
1 Week ago
Maverick Games - Senior Gameplay Engineer

Maverick Games

Warwick, England, United Kingdom (On-Site)
3 Months ago
Scale AI - Machine Learning Engineer, International Public Sector

Scale AI

United Kingdom (On-Site)
6 Months ago
NVIDIA - Network Security Research Architect

NVIDIA

United Kingdom (Remote)
1 Month ago
Moonbug Entertainment - Gaming Producer

Moonbug Entertainment

England, United Kingdom (On-Site)
1 Month ago
DNEG - Simulation Developer, Ziva VFX

DNEG

England, United Kingdom (Remote)
1 Month ago
Hawk Eye Innovations - 3rd Line Support Engineer

Hawk Eye Innovations

Basingstoke, England, United Kingdom (Hybrid)
4 Weeks ago
King - Legal Counsel - Employment

King

London, England, United Kingdom (Hybrid)
3 Weeks ago
Tesla - Customer Experience Specialist, Vehicle Handover

Tesla

London, England, United Kingdom (On-Site)
2 Months ago
Eleven Labs - Risk & Compliance

Eleven Labs

United Kingdom (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Backend Development Jobs

Canva - Senior Software Reliability Engineer (Production Health)

Canva

Sydney, New South Wales, Australia (Remote)
1 Month ago
Hacksaw Studios - Gameplay developer / programmer (backend)

Hacksaw Studios

Stockholm, Stockholm County, Sweden (On-Site)
9 Months ago
1047 Games - Fullstack Engineer

1047 Games

(Remote)
2 Months ago
SparkCognition - Software Engineer (Scala_Backend)

SparkCognition

Bengaluru, Karnataka, India (On-Site)
7 Months ago
Bragg - Java Developer - Platform & Games

Bragg

Ljubljana, Ljubljana, Slovenia (Hybrid)
4 Weeks ago
Go Fund Me - Senior Software Engineer (Payments)

Go Fund Me

Buenos Aires, Buenos Aires, Argentina (On-Site)
5 Months ago
Eleven Labs - Back-End Engineer

Eleven Labs

Bulgaria (Remote)
1 Month ago
Milestone - Software Engineer - Backend

Milestone

Israel (On-Site)
1 Month ago
Puzzle Cats - Senior Software Engineer

Puzzle Cats

Toronto, Ontario, Canada (On-Site)
8 Months ago
GoMotive - Senior Software Engineer, Backend

GoMotive

Pakistan (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Quebec, Canada (Hybrid)

Toronto, Ontario, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Behaviour Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug