Principal Generalist Programmer - Dead by Daylight | Programmeur·se Généraliste Principal·e - Dead by Daylight

5 Months ago • 15 Years + • Backend Development

Job Summary

Job Description

Behaviour Interactive seeks a Principal Generalist Programmer for their Dead by Daylight team. Responsibilities include delivering and refactoring game systems (tooling, backend, player-facing code, platform-specific implementations), fixing bugs and performance issues, ensuring cross-platform functionality, collaborating with multiple teams (design, UI, backend, art), and mentoring junior programmers. The ideal candidate has at least 15 years of game development experience, expert C++ proficiency, and a solution-oriented collaborative spirit. Experience with Unreal Engine 5 and backend development is a plus. The role involves working on a live game-as-a-service (GaaS) and requires addressing challenging technical problems across diverse platforms.
Must have:
  • 15+ years game dev experience
  • Expert C++ proficiency
  • System design & implementation
  • Bug fixing & performance optimization
  • Cross-platform development
  • Collaboration & mentorship
Good to have:
  • Unreal Engine 5 experience
  • Backend development (NodeJS, TypeScript, AWS)

Job Details

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolved around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

We are looking for a principal programmer to join the Dead by Daylight systems team. Dead by Daylight (DbD) is a game as a service (GaaS), and the systems team is part of a larger production that includes other programming teams, game design, art, animation, and other disciplines. The systems team works on a wide variety of features that are very diverse in nature but having in common that they form the underlying systems upon which the game is based: game flow, the archives, performance, load times, multiple platforms, consoles, and others. Some features even require coding not only in the game code, but also in the backend code. 

To help us achieve our long-term vision with DbD, we are looking for a Principal Generalist Programmer to integrate the team and play a pivotal role in shaping the future of the game by being accountable for the delivery of major system features. 

In this role you will:

    • Deliver systems. You will code new systems and refactor existing systems, working on a wide variety of features ranging from tooling and backend to player-facing code and platform-specific implementations.
    • Fix bugs. Dead by Daylight is a live game as a service where features are continually added or improved. This introduces bugs and other issues. The Principal Programmer is expected to tackle challenging and difficult-to-reproduce critical bugs.
    • Fix performance and memory issues. As with any GaaS, performance and memory issues can arise. You will profile the game, identify bottlenecks, and optimize accordingly.
    • Ensure features and bugs are delivered on all platforms. The game is supported on numerous platforms, from PC to current and past-generation consoles. You will guarantee the game functions flawlessly across all platforms.
    • Collaborate with teams. Most system features involve cross-functional collaboration with game design, UI, backend programming, and art teams. Effective communication and teamwork are essential to deliver successful features.
    • Mentor junior programmers. As a principal programmer, you will contribute to the growth of the team by sharing knowledge, skills, and best practices.

What are we looking for

    • Proven track record in game development with a minimum of 15 years of experience.
    • You are a generalist who is comfortable working on a wide variety of things: low- and high-level code, features and bugs.
    • Expert proficiency in C++.
    • You need to be solution-oriented and possess a collaborative spirit.
    • Experience with Unreal Engine 5 is a plus.
    • Experience with backend development (NodeJS, TypeScript, AWS) is a plus.

Êtes-vous prêt à révolutionner l’industrie du jeu vidéo grâce à votre expertise en programmation de gameplay ? Rejoignez notre équipe dynamique et devenez un acteur clé dans l’élaboration des expériences de jeu. Nous recherchons actuellement un programmeur de gameplay senior pour rejoindre notre équipe. En tant que programmeur de gameplay senior, vous serez à l'avant-garde d'un projet passionnant, mettant en œuvre de nouvelles mécaniques de jeu et contribuant à améliorer celles existantes.

Prêt à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactive est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. 

Nous recherchons un programmeur principal pour rejoindre l'équipe des systèmes de Dead by Daylight. Dead by Daylight (DbD) est un jeu en tant que service (GaaS), et l'équipe des systèmes fait partie d'une production plus vaste qui comprend d'autres équipes de programmation, de conception de jeux, d'art, d'animation et d'autres disciplines. L'équipe des systèmes travaille sur une grande variété de fonctionnalités qui sont de nature très diverse mais qui ont en commun de former les systèmes sous-jacents sur lesquels le jeu est basé : le flux de jeu, les archives, les performances, les temps de chargement, les plateformes multiples, les consoles et autres. Certaines fonctionnalités nécessitent même du codage non seulement dans le code du jeu, mais aussi dans le code backend.

Pour nous aider à réaliser notre vision à long terme avec DbD, nous recherchons un programmeur généraliste principal pour intégrer l'équipe et jouer un rôle central dans l'élaboration de l'avenir du jeu en étant responsable de la livraison des principales fonctionnalités du système.

Similar Jobs

Every matrix - Middle Frontend Developer (JavaScript)

Every matrix

Kyiv, Kyiv City, Ukraine (Hybrid)
1 Month ago
N-iX - Senior Performance Test Engineer

N-iX

Ukraine (Remote)
2 Weeks ago
Volley - Director of Engineering, Games

Volley

San Francisco, California, United States (Hybrid)
2 Months ago
ByteDance - Software Development Engineer Graduate (Intent-based networking) - 2025 Start (PhD)

ByteDance

Seattle, Washington, United States (On-Site)
6 Months ago
Ajmera Infotech - Senior React Developer

Ajmera Infotech

Bengaluru, Karnataka, India (On-Site)
9 Months ago
Sun Studio - Senior Backend and DevOps Engineer

Sun Studio

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
1 Month ago
Zeta - Principal Engineer

Zeta

Bengaluru, Karnataka, India (On-Site)
6 Months ago
Google - Engineering Manager, Google Play Store

Google

Bengaluru, Karnataka, India (On-Site)
2 Weeks ago
ByteDance - Backend Software Engineer - Global E-commerce - Seller Growth

ByteDance

Seattle, Washington, United States (On-Site)
6 Months ago
Turbulent - Senior Backend Developer

Turbulent

Montreal, Quebec, Canada (On-Site)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Google - Software Engineer III, Full Stack, Google Cloud Platforms

Google

Sunnyvale, California, United States (On-Site)
2 Weeks ago
Aristocrat Gaming - Engineer II

Aristocrat Gaming

Noida, Uttar Pradesh, India (Hybrid)
1 Week ago
Canva - Fullstack Software Engineer - Video Compositor

Canva

Wellington, Wellington, New Zealand (Remote)
2 Weeks ago
The Walt Disney Company - Technology Manager

The Walt Disney Company

Montévrain, Île-de-France, France (On-Site)
2 Weeks ago
Diligent - Staff Software Engineer

Diligent

Bengaluru, Karnataka, India (On-Site)
1 Day ago
Hudl - Lead Software Engineer

Hudl

London, England, United Kingdom (On-Site)
1 Day ago
Attentive - Senior JavaScript Platform Engineer

Attentive

(Remote)
5 Days ago
Numrah - Fullstack Engineer - Automoderation

Numrah

(On-Site)
1 Week ago
Microsoft - Senior Software Engineer

Microsoft

Charlotte, North Carolina, United States (On-Site)
2 Days ago
Flow - Senior/Staff Web Engineer

Flow

Miami, Florida, United States (Hybrid)
6 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Middlesbrough, England, United Kingdom

PlayStation Global - Employment Counsel, EMEA

PlayStation Global

London, England, United Kingdom (Hybrid)
2 Weeks ago
Lighthouse Games - QA Lead

Lighthouse Games

England, United Kingdom (On-Site)
1 Month ago
Fuse Games - Distributed Development Artist

Fuse Games

England, United Kingdom (Hybrid)
1 Month ago
Studio Heroies - Engine Programmer

Studio Heroies

Guildford, England, United Kingdom (Hybrid)
20 Hours ago
Assystems - Consent Manager - Town Planning

Assystems

London, England, United Kingdom (Remote)
6 Months ago
Avalanche Studios Group - Render Programmer

Avalanche Studios Group

Liverpool, England, United Kingdom (On-Site)
2 Days ago
Kwalee - Finance Manager

Kwalee

Royal Leamington Spa, England, United Kingdom (On-Site)
2 Months ago
DNEG - Simulation Developer, Ziva VFX

DNEG

England, United Kingdom (Remote)
1 Month ago
Rocksteady Studios - Lead Player Programmer

Rocksteady Studios

London, England, United Kingdom (Hybrid)
2 Months ago
Bally's Interactive - ASO Manager

Bally's Interactive

London, England, United Kingdom (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Backend Development Jobs

GoTo Group - Lead Software Engineer (IC)

GoTo Group

Jakarta, Jakarta, Indonesia (On-Site)
6 Months ago
Canva - Backend Software Engineer - Internationalization

Canva

Beijing, Beijing, China (Remote)
1 Month ago
Playtika - Senior Java Developer

Playtika

Romania (Hybrid)
6 Months ago
LeoVegas - Infrastructure Lead

LeoVegas

Stockholm, Stockholm County, Sweden (Hybrid)
4 Months ago
GoTo Group - Software Engineer Intern

GoTo Group

Jakarta, Jakarta, Indonesia (On-Site)
1 Month ago
Google - Engineering Manager, Networking

Google

Bengaluru, Karnataka, India (On-Site)
2 Weeks ago
Trend Micro - (Sr.) Cloud Backend Engineer

Trend Micro

Taipei City, Taiwan (On-Site)
7 Months ago
Evolution - Software Developer in Data Science Team

Evolution

Riga, Latvia (On-Site)
1 Week ago
Google - Software Engineering Manager, Site Reliability Engineering, YouTube Metadata

Google

Zürich, Zurich, Switzerland (On-Site)
2 Days ago
Velotio Technologies - Software Architect (Data Engineering)

Velotio Technologies

Maharashtra, India (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Quebec, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Behaviour Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug