Senior 2D Artist

6 Months ago • 5-10 Years • Concept Art

Job Summary

Job Description

Senior 2D Artist needed for a permanent, full-time position in Bangalore, India. Responsibilities include creating concept art for games, maintaining project art style, overseeing art creation, translating designer visions into concept art, collaborating with developers and artists, creating diverse drawings (characters, items, environments), defining game style and look, creating storyboards and 2D screens, mentoring junior artists, and creating specification sheets. Requires 6+ years of experience as a Concept Artist in the gaming industry, proficiency in Photoshop, Illustrator, Painter, and SketchUp, exceptional drawing skills, strong understanding of human anatomy, and experience with AI tools. A degree in a related field is preferred.
Must have:
  • 6+ years experience as Senior Concept Artist
  • Proficient in Photoshop, Illustrator, Painter, SketchUp
  • Exceptional drawing & illustration skills
  • Strong understanding of human anatomy
  • Experience mentoring junior artists
Good to have:
  • Experience with AI art generation tools
  • Degree in Fine Arts or related field

Job Details

  • Job Details 

    • Type: Permanent Full-time 

    • Location: In-person (Bangalore, India) 

    • Reports To: Art Director  

    • Number of Openings: 1 

    • Experience: 5 to 10 years 

    Responsibilities 

    • 6+ years of experience as a Senior Concept Artist in the gaming industry, with a portfolio showcasing character, environment, prop design, Ai generated assets etc. 

    • Be confident using creative programmed and technologies like Photoshop, Illustrator, Painter and SketchUp. 

    • Exceptional drawing and illustration skills with a sharp eye for form, color, and composition. 

    • Maintain attention to detail and uphold high standards of work. 

    • The candidate will be responsible for maintaining the project's art style and overseeing the creation of concept art.  

    • Will be expected to translate the vision of the designers to concept art and ensure that all work conforms to the technical and stylistic specifications set forth  

    • Will effectively relate vision to developers and artists  

    • Approach systematically all areas of concept art creation 

    • Create a diverse range of drawings, including characters, items, and environments, that establish the style and functionality of non-photorealistic in-game assets. 

    • Work closely with project leads to define the style and look of the game. 

    • Create storyboards, sketches, in-game 2D screens, layouts and colour comps. 

    • Will mentor and guide junior artists, providing direction and support. Prior experience in managing 2 to 3 team members is required. 

    • research topics and information for points of reference and ideas to use in your designs 

    • Create specification sheets, accurately noting dimensions and details for others to follow.


     Required Qualifications: 

    • 6+ years of experience as a Concept Artist in the games industry 

    • A degree in fine arts, illustration, or a related field is preferred. 

    • Extensive experience in character design, environment design, and hard surface drawing for game development. 

    • Willingness to incorporate new AI tools and to be creative about workflows to produce production content efficiently. 

    • An outstanding portfolio that demonstrates a strong artistic style and design sensibility.  

    • Demonstrates an excellent understanding of human anatomy, form, proportion, and scale, with the ability to creatively and stylistically deviate from these principles when necessary. Additionally, he possesses strong expertise in designing and implementing non-photorealistic in-game assets, ensuring they are functional and visually compelling. 

    • Experience communicating well with team disciplines and working within existing project constraints. 

    • Strong understanding of game production pipeline. With experience shipping multiple titles. 

    • Responsive and adaptive to reviews and feedback from the Art Director and team members.  

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