Senior 3D Game Artist - Match Hotel! (Istanbul & Ankara)

Alictus

Job Summary

SciPlay is seeking a Senior 3D Game Artist for the Match Hotel! Team in Istanbul and Ankara. This role involves creating high-quality 3D assets, characters, and visually compelling scenes that elevate the player experience. The artist will collaborate with cross-functional teams, contribute to the artistic vision, and implement optimized assets into Unity, utilizing Photoshop, Blender, and AI tools as needed. A strong portfolio demonstrating skills in 3D art, character design, and scene composition is required.

Must Have

  • Create high-quality 3D assets, characters, and environments.
  • Build visually compelling scenes for mobile platforms.
  • Adapt assets and visuals using Photoshop and 2D tools.
  • Implement optimized 3D assets into Unity.
  • Utilize AI tools for workflow efficiency and asset creation.
  • 5+ years experience as a Game Artist in gaming.
  • Expertise in character design, lighting, scene composition.
  • Proficiency in Blender for modeling, rigging, rendering.
  • Strong Photoshop skills for texture painting.
  • Solid knowledge of design fundamentals.
  • Experience with games featuring a main character.
  • Familiarity with Unity and its asset pipeline.
  • Familiarity with AI tools for art production.
  • Ability to work iteratively and adapt to feedback.
  • Strong communication and collaboration skills.

Good to Have

  • Degree in Animation, Visual Arts, Graphic Design, or Game Design.
  • Passion for game development.

Job Description

Position Summary

We are looking for a Senior 3D Game Artist to join our Match Hotel! Team. In this role, you will be responsible for creating high-quality 3D assets, characters, and visually compelling scenes that elevate the player experience. You’ll collaborate closely with cross-functional teams and contribute to the artistic vision of a live, casual puzzle game. #LI-Hybrid

To be considered for this role, please make sure to include a portfolio that demonstrates your skills and experience in 3D art, character design, and scene composition.

Key Responsibilities

  • Create high-quality 3D assets, characters, and environments that align with the game’s visual style
  • Build visually compelling scenes with strong composition, human/creature anatomy, lighting, staging, proportion, scale, value, perspective and color for mobile platforms
  • Adapt assets and visuals using Photoshop and other 2D tools when necessary
  • Implement 3D assets into Unity, ensuring they are optimized and functional within the engine
  • Utilize AI tools where appropriate to improve workflow efficiency and asset creation

Desired Skills & Experience

  • A degree in preferably in Animation, Visual Arts, Graphic Design, Game Design, or a related field
  • 5+ years of experience as a Game Artist in the gaming industry
  • Proven experience as a generalist 3D artist, with expertise in character design, lighting, and scene composition
  • Proficiency in Blender for modeling, rigging, and rendering
  • Strong skills in Photoshop for texture painting and visual adaptation
  • Solid knowledge of design fundamentals, including color theory, form, and balance
  • Prior experience working on games with a main character, ideally in the casual or casual puzzle genre
  • Familiarity with Unity and its asset pipeline
  • Familiarity with AI tools to support art production
  • Ability to work iteratively, receive feedback constructively, and adapt in a fast-paced environment
  • Passion for game development
  • Strong communication and collaboration skills in a cross-functional team setting

15 Skills Required For This Role

Cross Functional Rendering Rigging Character Design Artistic Vision Anatomy Color Theory Unity Graphics Design Game Texts Lighting Shading Composition Creature Photoshop Blender

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