Game District is seeking an experienced Senior 3D Generalist to create high-quality 3D assets for Unity-based mobile games. The role involves handling the entire 3D pipeline from concept to rendering, optimizing assets for mobile performance, and ensuring artistic integrity. The ideal candidate will collaborate with design and tech teams, mentor junior artists, and contribute to art direction, while staying updated with emerging tools and techniques in 3D game art.
Good To Have:
Experience with VFX, particle systems, and shader creation.
Must Have:
Create high-quality 3D assets including characters, environments, props, and UI elements for Unity-based mobile games.
Handle the entire 3D pipeline: concept, modeling, sculpting, UV mapping, texturing, shading, lighting, animation, and rendering.
Ensure all assets are optimized for mobile performance while maintaining artistic integrity.
Develop and maintain stylized or realistic art styles as per project needs.
Work closely with developers to integrate assets into Unity, ensuring correct functionality and visual quality.
Collaborate with the design and tech teams to establish and refine art workflows and pipelines.
5+ years of experience as a 3D Artist / Generalist in the gaming industry.
At least 2 years focused on Unity mobile projects.
Strong knowledge of 3D modeling, animation, rigging, lighting, and rendering pipelines.
Proficiency with Maya / Blender / 3ds Max (modeling & animation).