Senior Environment Artist

G- space studios

Job Summary

We are seeking a talented Environment Artist to join our team working on a Third-person Action Adventure MMORPG built with Unreal Engine 5. We value an open mindset, creativity, cutting-edge technologies, collaboration, and passion. As an Environment Artist, you will play a key role in bringing our fantasy universe to life. Your primary focus will be on crafting props, modular kits, and dressing. You will work closely with designers and other team members to develop highly detailed elements and stunning locations.

Must Have

  • Minimum of 5 years of experience as an Environment Artist in the game development industry.
  • A portfolio showcasing locations created in Unreal Engine.
  • Strong experience with Unreal Engine, including asset implementation, dressing, and shader optimization.
  • Excellent understanding of PBR workflows.
  • Proficient in modeling, sculpting, and texturing using industry-standard software (Substance Painter and Designer, Blender/Max/Maya, Zbrush).
  • Create detailed and immersive locations based on art concepts and technical requirements in close collaboration with Level Designers, Concept Artists, and Tech Artists.
  • Plan and create assets, scattering world objects, and dressing.
  • Craft unique props and modular architecture kits.
  • Collaborate with the team to ensure assets are optimized and seamlessly integrated into the game world.

Perks & Benefits

  • Remote-first setup: work from anywhere.
  • Flexible schedule: organize your routine around core hours (11:00–17:00 GMT+2).
  • 22 paid vacation days, paid sick leave, and national holidays in your country.
  • Extra personal days when life calls.
  • Fair compensation: salary matches skills and experience, with transparent conditions and additional pay for extra hours.
  • No micromanagement: work in a transparent, supportive team where your voice is heard.
  • Room for creativity: new ideas are valued and encouraged.

Job Description

Description

We are seeking a talented Environment Artist to join our team working on a Third-person Action Adventure MMORPG built with Unreal Engine 5. We value an open mindset, creativity, cutting-edge technologies, collaboration, and passion. As an Environment Artist, you will play a key role in bringing our fantasy universe to life. Your primary focus will be on crafting props, modular kits, and dressing. You will work closely with designers and other team members to develop highly detailed elements and stunning locations.

Requirements

  • Minimum of 5 years of experience as an Environment Artist in the game development industry.
  • A portfolio showcasing locations created in Unreal Engine.
  • Strong experience with Unreal Engine, including asset implementation, dressing, and shader optimization.
  • Excellent understanding of PBR workflows.
  • Proficient in modeling, sculpting, and texturing using industry-standard software (Substance Painter and Designer, Blender/Max/Maya, Zbrush).
  • Strong organizational and collaboration skills.

Responsibilities

  • Create detailed and immersive locations based on art concepts and technical requirements in close collaboration with Level Designers, Concept Artists, and Tech Artists.
  • Plan and create assets, scattering world objects, and dressing.
  • Craft unique props and modular architecture kits.
  • Collaborate with the team to ensure assets are optimized and seamlessly integrated into the game world.

Working conditions

  • Remote-first setup: work from anywhere. We also have a great office in Cyprus ;)
  • Flexible schedule: we follow an 8-hour workday, but you organize your routine around our core hours (11:00–17:00 GMT+2).
  • Time off that matters: 22 paid vacation days, paid sick leave, and national holidays in your country. Plus, extra personal days when life calls.
  • Fair compensation: your salary matches your skills and experience, with transparent conditions and additional pay for extra hours.
  • No micromanagement: you’ll work in a transparent, supportive team where your voice is heard.
  • Room for creativity: we value new ideas and encourage you to bring them into the game.

7 Skills Required For This Role

Unreal Game Texts Texturing Substance Painter Zbrush Maya Blender

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