Senior Level Artist

2 Weeks ago • All levels

Job Summary

Job Description

Techland is seeking a skilled Senior Level Artist to join their team in either Wrocław or Warsaw. The Senior Level Artist will be responsible for creating captivating environments for players to explore and admire. This includes shaping terrain, constructing buildings, and adding intricate details to bring locations to life. The artist will collaborate with other team members to optimize locations and contribute to various aspects of the game. The Senior Level Artist will participate in the creation of ideas and plans for locations/levels, setting the rough geometry of locations, finishing locations and cutscenes, lighting locations, and collaborating with other team members.
Must have:
  • Participating in the creation of ideas and plans for a locations/levels.
  • Setting the rough geometry of locations.
  • Finishing locations and cutscenes.
  • Lighting locations and cutscenes.
  • Optimizing locations.
  • Collaboration with Level Designers, Concept Artists, and 2D/3D Artists.

Job Details

Techland is looking for a talented and experienced Senior Level Artist to join one of our teams in Wrocław or Warsaw. You will help to create amazing environments the players will be exploring and admiring. You will be moving mountains, raising cities and breathing life into in-game locations thanks to aesthetically pleasing composition and clever use of light and detail. Your daily tasks:
  • Participating in the creation of ideas and plans for a locations/levels.
  • Setting the rough geometry of locations (terrain shape, buildings, interior walls),
  • Finishing locations and cutscenes with existing meshes and decals.
  • Lighting locations and cutscenes to enhance the mood and to help direct gameplay.
  • Optimizing locations.
  • Collaboration with Level Designers (responsible for gameplay), Concept Artists, 2D/3D Artists and other people  involved in creating game locations.
  • Working using a proprietary editor.
  • Taking care of a particular part of the game (i.e. a large part of the environment).

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About The Company

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

  

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! 


We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world.


We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.


Join us on our adventures and let’s do something remarkable together!

Warsaw, Masovian Voivodeship, Poland (On-Site)

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