Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for an experienced, talented and creative Senior Level Designer to join our team to work on The Witcher IV — the first game in a new Witcher series saga — to help us bring our ambitious vision of this new, open world RPG to life while pushing the bar for narrative-driven experiences ever higher!
The person in this position will be responsible for owning entire locations and building complete experiences from them in close collaboration with other disciplines: from pitching, planning and implementing location blockouts with a narrative focus in the editor using existing meshes and tools, to ensuring their cohesive placement and connection to other content within an open-world and also creating and balancing memorable encounters that will thrill and excite our players. If you are ready to take on such a challenge, don’t hesitate and apply! :)
Daily Responsibilities
- Designing, prototyping, iterating on and polishing in-game levels, including level geometry, enemy encounters and other gameplay elements, using our proprietary tools and Unreal Engine 5.
- Crafting unique spaces where gameplay flow and visual composition form memorable experiences.
- Developing and working within predefined level metrics.
- Working closely with other teams to ensure created levels contribute to and enhance the gameplay and game narrative.
- Cooperating closely with Designers, Artists and Programmers to ensure the highest possible quality of encounters.
- Proactively suggesting improvements to gameplay systems and principles.
Qualifications
- At least 6 years’ experience as a Level Designer or in a similar role.
- Experience with game editors, Unreal Engine, and/or 3D packages.
- Extensive knowledge of current titles, specifically in the Action/RPG genre, as well as works of art, such as movies, architecture or visual arts, to be used as reference for crafting and communicating original ideas.
- Excellent understanding of level design fundamentals and the role of level design in the overall player experience.
- Proactive problem-solving skills and an ability to effectively communicate solutions, as well as own and drive topics independently in a multi-disciplinary collaborative environment.
- Ability to create map layouts on all stages – from simple drawings to fully functional levels in at least one of the existing game engines.
- Ability to use all elements of the game world, including level geometry, texturing, lighting, sound and VFX to craft unique player experiences.
- Excellent communication skills & proven ability to work within a team.
- Fluent English.
Additional Information
Working Mode
Office-First — Working primarily from the Warsaw, Wrocław, or Kraków Dev Offices for a minimum of 10 days per month.
Relocation Support
- Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings — it’s all covered.
- Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements — all you need to feel right at home is taken care of.
- Polish lessons for foreign employees — and for your spouse or partner, too.
Health & Well-Being
- Life insurance — comprehensive pension and insurance plans to protect you and your loved ones.
- Annual budget for medical expenses (for those working outside Poland).
- Psychological and psychiatrist care — free mental health support and various well-being webinars.
- Paid Leave — from 20 to 26 days of holiday for every team member per year, and paid sick leave.
- Gym Membership Reimbursement.
- Menstrual Leave — employees who menstruate can take one extra day off each month when experiencing period pain.
- RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
- Flexible working hours — start your workday anytime between 8 and 10 AM (CET).
- REDs have access to the cafeteria platform through which they can receive vouchers and codes to shops, cinemas, and public transport reimbursement.
- Training, lectures and courses — internal workshops, external training for each employee, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
- Gifts for newborn rebels and regular chances to nab some cool swag!
Social Activities & Life in the Office
- Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
- Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
- Healthy selections — our canteens offer a range of healthy meals.
- Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
- Sustainability is an ongoing commitment for us, and our campus has electric car charging points, green zones, and much more. Read all about it on our Beyond the Game Blog.
- A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them.
- An onsite, well-equipped gym with a climbing wall, daily Gym Assistant support, and yoga and boxing classes.
- No dress-code — we like to keep it casual.
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