Senior Software Engineer – Generalist/Gameplay

59 Minutes ago • All levels • $150,000 PA - $185,000 PA
Gameplay

Job Description

Skydance Games, a division of Paramount, is creating the future of interactive entertainment across platforms and genres. We build games through creativity, collaboration, and trust, empowering teams to take ownership and share ideas. We are seeking a Senior Software Engineer to architect and implement new game features using C++ and Blueprints, collaborate with creative teams, and take ownership of major game systems. This role involves refining key game systems and driving implementation tasks.
Good To Have:
  • Experience with multiplatform game development
  • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities
  • Experience providing feedback and guidance to other engineers
  • Excellent communication skills, both written and verbal
  • Strong problem-solving skills
Must Have:
  • Architect and implement new game features from scratch using C++, Blueprints, and other tools
  • Collaborate with designers, artists, and audio developers to iterate on and refine key game systems
  • Take ownership of major systems, maintain development schedules, and drive major implementation tasks
  • Multiple years of professional experience with several shipped games
  • Extensive experience in C++, Blueprints, and other tools
  • Extensive experience with Unreal Engine, modifying and creating custom tech to extend the engine’s feature set

Add these skills to join the top 1% applicants for this job

communication
unreal
cpp
game-texts
blueprints
marvel

Skydance Games, a division of Paramount, a Skydance Corporation, is creating the future of interactive entertainment across platforms and genres. Our teams are expanding beloved franchises with Marvel 1943: Rise of Hydra, pushing the limits of immersion, and shaping how we’ll deliver best-in-class games for years to come. We build our games through creativity, collaboration, and trust, empowering teams to take ownership, openly share ideas, and push the boundaries of what’s possible. Every project is built with these core values, turning bold visions into experiences that resonate with fans around the world. Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.

Skydance is looking for a senior gameplay engineer skilled in working with creative teams to build key gameplay features and frameworks.

Responsibilities

  • Architect and implement new game features from scratch using a combination of C++, Blueprints, and other tools.
  • Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
  • Take ownership of major systems, maintain development schedules, and drive major implementation tasks.

Qualifications

  • Multiple years of professional experience with several shipped games.
  • Experience with multiplatform game development ideal
  • Extensive experience in C++, Blueprints, and other tools
  • Extensive experience with Unreal Engine, modifying and creating custom tech to extend the engine’s feature set.
  • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
  • Experience providing feedback and guidance to other engineers – helping them stay on track and true to the overall vision of the game.
  • Excellent communication skills, both written and verbal.
  • Strong problem-solving skills.

We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description.

#Games #LI-hybrid

Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.

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