Senior Technical Animation Lead - Dead by Daylight

6 Minutes ago • 10 Years +
Technical Art

Job Description

As a Senior Technical Animation Lead for Dead by Daylight, you will lead the animation production process, collaborating with the art director, animation lead, and animators to realize the game's visual style. Your role involves driving technical and creative decisions, ensuring animations meet high-quality standards. You will optimize workflows, develop innovative tools, and inspire the team to deliver unforgettable player experiences by leveraging your deep understanding of animation principles and cutting-edge technical knowledge.
Good To Have:
  • Proficiency in Python and/or MEL scripting.
  • Familiarity with AnimGraph systems.
  • Experience with motion capture technology.
Must Have:
  • Translate the artistic vision into a streamlined production process, balancing creativity with technical constraints.
  • Define technical requirements for animations and ensure seamless integration into the game.
  • Optimize workflows through task automation, process improvements, and innovative tool development.
  • Champion resource reuse, new tools, and best practices to enhance efficiency and quality.
  • Push the boundaries of animation technology to elevate the game’s immersive horror experience.
  • Foster strong communication between creative and technical teams to align on project goals.
  • Evaluate and integrate external software to empower the animation team.
  • 10+ years of experience in technical animation for video game production, including 3 years in a leadership role.
  • Expertise in rigging, skinning, and developing animation tools.
  • Experience with Unreal Engine.
  • Advanced knowledge of Maya’s and/or Blender’s animation module.
  • Deep knowledge of 3D animation pipelines and blueprint systems.

Add these skills to join the top 1% applicants for this job

3d-animation
motion-capture
leadership
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talent-acquisition
unreal
game-texts
mel
spine
python
maya
blender

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Join the team behind the iconic horror Dead by Daylight and shape the future of its spine-chilling animations!

As a Senior Technical Animation Lead, you’ll spearhead the animation production process, collaborating closely with the art director, animation lead, animators, and other project directors to bring the game’s haunting visual style to life. Your expertise will drive technical and creative decisions, ensuring animations meet the high-quality standards that define Dead by Daylight. With a deep understanding of animation principles and cutting-edge technical knowledge, you’ll optimize workflows, inspire innovation, and lead the team to deliver unforgettable player experiences.

In this role you will:

  • Translate the artistic vision into a streamlined production process, balancing creativity with technical constraints.
  • Define technical requirements for animations and ensure seamless integration into the game.
  • Optimize workflows through task automation, process improvements, and innovative tool development.
  • Champion resource reuse, new tools, and best practices to enhance efficiency and quality.
  • Push the boundaries of animation technology to elevate the game’s immersive horror experience.
  • Foster strong communication between creative and technical teams to align on project goals.
  • Evaluate and integrate external software to empower the animation team.

What we’re looking for:

  • 10+ years of experience in technical animation for video game production, including 3 years in a leadership role.
  • Expertise in rigging, skinning, and developing animation tools.
  • Experience with Unreal Engine.
  • Advanced knowledge of Maya’s and/or Blender’s animation module.
  • Deep knowledge of 3D animation pipelines and blueprint systems.
  • Passion for exploring new software, animation techniques, and industry advancements.

Nice to Have:

  • Proficiency in Python and/or MEL scripting.
  • Familiarity with AnimGraph systems.
  • Experience with motion capture technology.

Why Join Us?

At Behaviour Interactive, you’ll work on one of the most beloved horror games, collaborating with a passionate team to create thrilling experiences for millions of players. If you’re a visionary leader who thrives at the intersection of creativity and technology, we want you to help shape the future of Dead by Daylight.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.

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