Senior Technical Artist New IP

4a games

Job Summary

4A Games is seeking a Senior Technical Artist for a new IP to push the boundaries of game environments. This role involves developing specialized shaders, creating procedural content tools, and automating workflows through scripting. The artist will optimize features for modern platforms, provide technical support to the art team, and ensure effective communication between art and programming. Candidates need extensive knowledge of Unreal or similar AAA engines, Houdini, and Max/Maya scripting, with a strong portfolio and 4+ years of experience in AAA game development.

Must Have

  • Code specialized shaders
  • Create procedural content creation tools
  • Implement work automation methods by scripting or using special tools
  • Enable good communication between art team and programmers
  • Provide technical support to the artistic team for the tools and the engine
  • Understanding memory and performance limitations of real-time rendering
  • Extensive knowledge of Unreal and/or a comparable AAA game engine
  • Houdini experience and other procedural creation skills
  • Max/Maya scripting knowledge
  • 4+ years of experience in AAA console or PC games development
  • Shipped games or a strong portfolio

Good to Have

  • Scripting skills e.g. Python, C++
  • Experience creating physical, fluid, and gas simulations

Perks & Benefits

  • Comprehensive benefits package

Job Description

RESPONSIBILITIES

> We are looking for a technical artist who will make a major contribution to creating the liveliest video game environments ever seen.

  • Never use the word “impossible”.
  • Push boundaries of modern platforms and optimize features effectively.
  • Be aware of global trends, learn relevant research papers, develop new ideas.
  • Code specialized shaders.
  • Create procedural content creation tools.
  • Implement work automation methods by scripting or using special tools.
  • Enable good communication between the art team and programmers, providing guidelines, best practices and documentation for workflows
  • Provide technical support to the artistic team for the tools and the engine

REQUIREMENTS

  • Technical mind, developed logic, thinking “outside of the box”.
  • Understanding memory and performance limitations of real-time rendering.
  • Extensive knowledge of Unreal and/or a comparable AAA game engine
  • Houdini experience and other procedural creation skills.
  • Max/Maya scripting knowledge.
  • 4+ years of experience in AAA console or PC games development. Shipped games or a strong portfolio are a must.
  • Self-motivated and proactive. Doing R&D means digging your own path ignoring doubts.

Preferences

  • Scripting skills e.g. Python, C++, etc.
  • Experience creating physical, fluid, and gas simulations.

COMPREHENSIVE BENEFITS PACKAGE AVAILABLE

8 Skills Required For This Role

Communication Rendering Cpp Unreal Game Texts Houdini Python Maya

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