Senior Technical Artist

4a games

Job Summary

4A Games is seeking a Senior Technical Artist to significantly contribute to creating dynamic video game environments. The role involves pushing the boundaries of modern platforms, optimizing features, and staying updated with global trends and research. Key responsibilities include coding specialized shaders, developing procedural content creation tools, and automating workflows through scripting. The artist will also facilitate communication between art and programming teams, providing technical support and documentation for efficient workflows.

Must Have

  • 4+ years of experience in AAA console or PC games development
  • Understanding memory and performance limitations of real-time rendering
  • Extensive knowledge of Unreal and/or a comparable AAA game engine
  • Houdini experience and other procedural creation skills
  • Max/Maya scripting knowledge
  • Procedural open world content generation
  • Code specialized shaders
  • Create procedural content creation tools
  • Implement work automation methods by scripting or using special tools

Good to Have

  • Scripting skills e.g. Python, C++
  • Experience creating physical, fluid, and gas simulations

Perks & Benefits

  • Comprehensive benefits package

Job Description

RESPONSIBILITIES

> We are looking for a Technical Artist who will make a major contribution to creating lively video game environments.

  • Never use the word “impossible”.
  • Push boundaries of modern platforms and optimize features effectively.
  • Be aware of global trends, learn relevant research papers, develop new ideas.
  • Code specialized shaders.
  • Create procedural content creation tools.
  • Implement work automation methods by scripting or using special tools.
  • Enable good communication between the Art team and Programmers, providing guidelines, best practices, and documentation for workflows.
  • Provide technical support to the Art team for the tools and the engine.

REQUIREMENTS

  • 4+ years of experience in AAA console or PC games development. Shipped games or a strong portfolio are a must.
  • Technical mind, developed logic, thinking “outside of the box”.
  • Understanding memory and performance limitations of real-time rendering.
  • Extensive knowledge of Unreal and/or a comparable AAA game engine
  • Houdini experience and other procedural creation skills.
  • Max/Maya scripting knowledge.
  • Self-motivated and proactive. Doing R&D means digging your own path ignoring doubts.
  • Procedural open world content generation.

Preferences

  • Scripting skills e.g. Python, C++, etc.
  • Experience creating physical, fluid, and gas simulations.

8 Skills Required For This Role

Communication Rendering Cpp Unreal Game Texts Houdini Python Maya

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