Senior 3D Character Artist
4a games
Job Summary
4A Games is seeking a Senior 3D Character Artist to create fully developed characters and contribute to real-time tech and pipeline improvements. The role involves high-poly modeling, PBR texturing, engine integration, concept development, and supporting the character creation process through game release. This artist will also mentor junior colleagues, plan tasks, and participate in candidate interviews.
Must Have
- Creation of high poly models of characters, monsters, clothes, body parts, and accessories.
- Texturing under a PBR pipeline.
- Importing models to our engine and supporting other teams.
- Participating in concept stages, proposing, and developing design ideas.
- Support of the entire character creation process to game release.
- 5+ years in AAA game development as a Character Artist.
- Extensive knowledge of Maya/Max/Modo, Substance Painter, Marmoset baker.
- Strong knowledge of PBR principles.
- Good skills in Zbrush and Photoshop.
- Deep understanding of animations’ requirements for low poly models creation.
- Basic knowledge of any game engine, preferably Unreal.
- In-depth knowledge of a character production pipeline.
- Able to work creatively as part of a group.
- Upper-Intermediate English.
- Experience with Version Control Systems (SVN/Perforce) and bug trackers (Jira or similar).
Good to Have
- Experience in animation.
- Knowledge of real-time hair creation pipelines and skills in 3D grooming.
- Experience in creating materials in Substance Designer.
- Experience in preparing scanned models for further steps of character creation.
- Scripting skills (in Max/Maya or external scripting tools).
- Superior eye for light, shade, color, and detail in creating texture maps.
- Experience in modular systems for characters.
- Knowledge about face creation techniques.
- Fluency in English.
Perks & Benefits
- Comprehensive benefits package available.
Job Description
creatE CHARACTERS & ADVANCE REAL-TIME TECH AND PIPELINES
RESPONSIBILITIES
We’re seeking a talented Senior 3D Artist to join our team. The main focus of this position is creation of fully developed characters and participation in improvement of real-time tech and pipelines. You will be working closely with Character Art, Animation, Design, and Programming teams.
- Creation of high poly models of characters, monsters – clothes, body parts, and accessories.
- Texturing under a PBR pipeline.
- Importing models to our engine and supporting other teams in the process.
- Participating in concept stages, proposing, and developing design ideas.
- Support of the entire character creation process to game release.
- Helping and mentoring more junior colleagues.
- Planning and distribution tasks for milestones.
- Interviewing candidates for Character Artist position.
- Help in character creation workflow building and description.
REQUIREMENTS
- 5+ years in AAA game development as a Character Artist.
- Sculpting, modeling, texturing.
- Extensive knowledge of Maya/Max/Modo, Substance Painter, Marmoset baker.
- Strong knowledge of PBR principles.
- Good skills in Zbrush and Photoshop.
- Deep understanding of animations’ requirements for low poly models creation.
- Basic knowledge of any game engine, preferably Unreal.
- In-depth knowledge of a character production pipeline.
- Able to work creatively as part of a large or small group.
- Upper-Intermediate English.
- Experience with Version Control Systems (SVN/Perforce) and bug trackers (Jira or similar).
Preferences
- Experience in animation.
- Knowledge of real-time hair creation pipelines and skills in 3D grooming.
- Experience in creating materials in Substance Designer.
- Experience in preparing scanned models for further steps of character creation.
- Scripting skills (in Max/Maya or external scripting tools).
- Superior eye for light, shade, color, and detail in creating texture maps.
- Experience in modular systems for characters.
- Knowledge about face creation techniques.
- Fluency in English
COMPREHENSIVE BENEFITS PACKAGE AVAILABLE
11 Skills Required For This Role
Texture Maps
Unreal
Game Texts
Texturing
Svn
Substance Painter
Perforce
Photoshop
Jira
Zbrush
Maya