Sr. Technical Artist

8 Minutes ago • 3 Years + • Technical Art • $62,400 PA - $104,000 PA

Job Summary

Job Description

This is an exciting opportunity for a seasoned technical artist with a strong background in VR/XR and gaming. The role involves collaborating with cross-functional teams to improve 3D asset pipelines, create custom tools, and ensure optimal performance across multiple platforms. Key responsibilities include delivering technical art assistance for game projects, enhancing asset workflows, and resolving complex art-related issues. Your expertise in Unity and scripting will be instrumental in bringing immersive experiences to life, requiring proficiency in C#, Python, and MEL for tool creation and asset optimization.
Must have:
  • Deliver technical art assistance across internal and partnered game projects.
  • Collaborate closely with designers, artists, and engineers to enhance asset workflows, integration processes, and overall content pipeline efficiency.
  • Build, maintain, and improve tools to optimize 3D asset creation and implementation.
  • Identify and resolve complex art-related issues, providing clear debugging and constructive feedback as needed.
  • Develop and update technical documentation to support team workflows.
Good to have:
  • Knowledge of C# coding and familiarity with Unity Visual Scripting tools
  • Experience with creating VFX using Unity’s VFX Graph
  • Comfortable working with materials and shaders in Unity, including Shader Graph and Amplify Shader Editor
  • Familiarity with Unity’s animation and rigging systems
  • Working knowledge of particle systems, physics simulations, rigid and soft body setups, joints, locators, and keyframe animation principles
Perks:
  • Medical, Dental, and Vision Insurance
  • Life Insurance
  • 401(k) Program
  • Commuter Benefit
  • eLearning & Ongoing Training
  • Education Reimbursement

Job Details

This is an exciting opportunity for a seasoned technical artist with a strong background in VR/XR and gaming. You’ll collaborate with cross-functional teams to improve 3D asset pipelines, create custom tools, and ensure optimal performance across multiple platforms. Your expertise in Unity and scripting will be instrumental in bringing immersive experiences to life.

There is no application deadline for this role.

Sr. Technical Artist Responsibilities:

  • Deliver technical art assistance across internal and partnered game projects.
  • Collaborate closely with designers, artists, and engineers to enhance asset workflows, integration processes, and overall content pipeline efficiency.
  • Build, maintain, and improve tools to optimize 3D asset creation and implementation.
  • Identify and resolve complex art-related issues, providing clear debugging and constructive feedback as needed.
  • Develop and update technical documentation to support team workflows.

Sr. Technical Artist Qualifications:

  • 3+ years in a technical art capacity within game development, contributing to at least one or two released titles.
  • Background in building efficient content workflows and integrating assets effectively.
  • Solid recent hands-on experience working in Unity, with a deep understanding of its systems.
  • Proficiency in scripting languages such as C#, Python, MEL, and capable of creating custom tools to support art production.
  • Experience deploying Unity projects across platforms including VR, PC, console, and mobile.
  • Skilled in analyzing and profiling game assets to advise on performance optimization.
  • A strong portfolio or reel demonstrating your technical art achievements within games, human (not just animation) examples on portfolio.
  • Knowledge of C# coding and familiarity with Unity Visual Scripting tools (preferred).
  • Experience with creating VFX using Unity’s VFX Graph (preferred).
  • Comfortable working with materials and shaders in Unity, including Shader Graph and Amplify Shader Editor (preferred).
  • Familiarity with Unity’s animation and rigging systems (preferred).
  • Working knowledge of particle systems, physics simulations, rigid and soft body setups, joints, locators, and keyframe animation principles (preferred).

Perks & Benefits:

  • Medical, Dental, and Vision Insurance.
  • Life Insurance.
  • 401(k) Program.
  • Commuter Benefit.
  • eLearning & Ongoing Training.
  • Education Reimbursement.

*Eligibility requires working over 30 hours per week on an assignment lasting at least 10 weeks.

If you meet the qualifications and are excited about this opportunity, apply today! Our team will connect with you to discuss next steps, support you through the interview process, and advocate for your success.

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About The Company

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