Subject Matter Specialist

The knights of unity studios

Job Summary

The Knights of U studio is seeking a Subject Matter Specialist to join their team for the "Interactive educational games supporting students' interdisciplinary competencies" project (FERS.01.04-IP.05-0017/25), co-financed by the European Social Fund Plus. The role involves providing substantive oversight of educational game content, collaborating on Game Design Documents, and ensuring games align with the curriculum and WCAG accessibility standards. This is a contract-based position (B2B/mandate contract) with an estimated commitment of 14 hours per month until September 30, 2028. Remote work is possible, with occasional onsite meetings in Wrocław.

Must Have

  • Oversee educational content of games
  • Collaborate on Game Design Document with Game Designers
  • Work with the team (game designers, programmers, graphic designers, WCAG specialist) to ensure project consistency and curriculum compliance
  • Collaborate with WCAG Specialist; incorporate accessibility standards (WCAG) in gameplay design for students with disabilities
  • Professional qualifications in education
  • 5 years documented experience in didactic work (teacher, academic teacher, educator, methodological advisor) in educational game topics or teacher professional development
  • Documented experience in didactic work with innovative methodological, organizational, programmatic solutions
  • Documented experience in developing and creating multimedia and interactive educational materials
  • Documented experience in using electronic tools in didactic work

Job Description

Job Description

The Knights of U studio (operated by The Knights of Unity sp. z o.o.) is looking for a Subject Matter Specialist who is ready to join our knightly team in connection with the project no. FERS.01.04-IP.05-0017/25 titled "Interactive educational games supporting students' interdisciplinary competencies" (hereinafter referred to as "the Project"), under the European Funds for Social Development 2021-2027 program co-financed by the European Social Fund Plus. 🏰⚔️

Scope of Engagement:

1. From the moment of candidate selection and contract signing, for the duration of the Project, i.e., until September 30, 2028 (the Project has already started), for a total maximum of 480 clock hours, subject to point 2.

2. The total engagement specified in point 1 results from the Project funding application current as of the date of publication of this Announcement. We reserve that the Project implementation period began on October 1, 2025, and the actual hourly engagement may be less than assumed in the funding application and will be adjusted to the Project Work Schedule.

3. The estimated average monthly engagement is approximately 14 hours (480 hours/36 months). The actual engagement in individual months of Project implementation may vary and will depend on the Project Work Schedule and actual needs.

4. Services will be carried out in all 5 stages (tasks) of the Project, in accordance with the Project Schedule, i.e.:

  • Task 1 – Development of Game Design Document (Q4 2025 – Q1 2026),
  • Task 2 – Game Production Schedule (Q1 - Q3 2026),
  • Task 3 – Vertical Slice Production (Q3 2026 – Q2 2027),
  • Task 4 – Production and Testing of Beta Game Versions (Q2 2027 – Q1 2028),
  • Task 5 – Finalization of Production and Implementation of Educational Games (Q1 – Q3 2028).

We reserve the right to extend/shorten the above-mentioned period of service provision by terms resulting from the Project funding agreement in consultation with the Intermediate Body (Ministry of National Education).

Expected form of employment: civil law contract (B2B/mandate contract/other).

Responsibilities:

  • Substantive supervision over the educational content of games,
  • Cooperation in preparing game project documentation (Game Design Document) in cooperation with Game Designers.
  • Cooperation with the rest of the team (game designer, programmers, graphic designers, WCAG specialist, etc.) to ensure consistent implementation of Project assumptions and compliance of games with the core curriculum.
  • Cooperation with the WCAG Specialist; consideration of accessibility standards (WCAG) in gameplay design, so that games are adapted to the needs of students with disabilities.

When performing the above-mentioned duties, the Contractor is obliged to take into account the requirements specified in the attachments to the Recruitment Regulations no. FERS.01.04-IP.05-005/25 "Development of educational games for general education" available at the following address: https://efs.men.gov.pl/nabory/konkurs-opracowanie-gier-edukacyjnych-do-ksztalcenia-ogolnego-nr-fers-01-04-ip-05-005-25/ in particular in:

  • "Educational Game Scenarios - Area 2" (attachment no. 14b to the Recruitment Regulations);
  • "General functional and technical requirements for educational games" (attachment no. 11 to the Recruitment Regulations);
  • "Technical documentation of interactive components" (attachment no. 12 to the Recruitment Regulations.

According to "Educational Game Scenarios - Area 2" (attachment no. 14b to the Recruitment Regulations) - games will be intended for the following educational stages:

  • Stage II: primary school (grades IV-VIII)
  • Stage III: general secondary school / technical school (basic and extended scope)

The learning areas for which the game will be intended include: humanities (social studies, history, Polish language), mathematics and computer science (business and management), natural sciences (biology, geography), and modern foreign languages (English language).

Details regarding the scope of curriculum content for use in the game can be found in "Educational Game Scenarios - Area 2" (attachment no. 14b to the Recruitment Regulations); available at the following address: https://efs.men.gov.pl/nabory/konkurs-opracowanie-gier-edukacyjnych-do-ksztalcenia-ogolnego-nr-fers-01-04-ip-05-005-25/.

Requirements:

1. Professional qualifications consistent with the position held or work performed for education;

2. 5 years of documented experience in didactic work in the education system as a teacher/academic teacher, educator or methodological advisor in the field of educational games being created or in professional development of teachers in the aforementioned scope;

3. Documented experience in didactic work including innovative/novel methodological, organizational, programmatic solutions;

4. Documented experience in developing and creating multimedia and interactive educational materials;

5. Documented experience in using electronic tools in didactic work.

The requirements were determined based on the applicable minimum requirements for a person engaged in the position of Subject Matter Specialist in accordance with the competition documentation.

Place of Service Provision/Assignment

Our headquarters: Pl. Strzelecki 25, 50-224 Wrocław.

We allow remote work. However, we reserve the right that if project arrangements need to be made in person (no more than once a month), services will be provided at our headquarters.

Please send your CV along with documents confirming compliance with requirements 1-5 and a proposal for a gross hourly rate via our form by clicking "Apply".

3 Skills Required For This Role

Unity Talent Acquisition Game Texts

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