Tech Lead
artificial rome
Job Summary
Artificial Rome is seeking a Tech Lead with strong Unreal Engine expertise to spearhead the technical development of immersive worlds, interactive experiences, and real-time installations. This role involves setting up project architecture, optimizing pipelines, and guiding a technical team. The ideal candidate will be hands-on with code and systems while also providing strategic leadership for the tech stack, pushing the boundaries of Unreal in various contexts.
Must Have
- Lead technical development of projects
- Set up architecture and optimize pipelines
- Guide team in Unreal Engine development
- Hands-on in code and systems
- Strategic leader for the tech stack
- Deep Unreal Engine expertise (Blueprints, C++, real-time rendering, optimization)
- Strong experience with real-time graphics, shaders, and lighting
- Experience with cross-platform deployment (PC, VR/AR, installations)
- Proven ability to lead technical teams
- Strong understanding of asset pipelines
- Good communication skills in English
- Ability to collaborate with designers, artists, and creative directors
- Understanding of networked/multi-user Unreal setups
- Familiarity with interactive installations and physical computing
- Above 7 years of experience
Good to Have
- Experience with permanent exhibitions
- Experience with Frontend Development
- Familiarity with Python or other scripting languages for pipeline automation
- Experience working in small, creative studios or innovation labs
- An eye for design, detail, and cultural context
Job Description
About us
Artificial Rome is a studio at the intersection of art, technology, space, and culture. We create immersive worlds, interactive experiences, and real-time installations that touch people's hearts.
We’re looking for a Tech Lead with a strong Unreal Engine background to guide the technical side of our projects – from concept to final build.
Your Role
You’ll lead the technical development of projects, set up architecture, optimize pipelines, and guide the team to push the boundaries of Unreal in interactive, immersive, and spatial contexts. You’ll be both hands-on in code and systems and a strategic leader for the tech stack.
Requirements
- Deep Unreal Engine expertise (Blueprints, C++, real-time rendering, optimization)
- Strong experience with real-time graphics, shaders, and lighting
- Experience with cross-platform deployment (PC, VR/AR, installations)
- Proven ability to lead technical teams (mentoring, code reviews, technical decision-making)
- Strong understanding of asset pipelines (integration of 3D assets, textures, animations)
- Good communication skills in English (German is a plus)
- Ability to collaborate with designers, artists, and creative directors in a fast-moving environment
- Understanding of networked/multi-user Unreal setups
- Familiarity with interactive installations and physical computing (tracking systems, sensors, hardware integration)
- Above 7 years of experience
Nice to Have
- Experience with permanent exhibitions
- Experience with Frontend Development
- Familiarity with Python or other scripting languages for pipeline automation
- Experience working in small, creative studios or innovation labs
- An eye for design, detail, and cultural context
Please send your portfolio, CV and salary expectation to jobs@artificialrome.com.