Technical Artist

1 Month ago • 2 Years + • Technical Art

Job Summary

Job Description

Meta4 is seeking a Technical Artist with a passion for creating efficient and visually stunning effects. Responsibilities include collaborating with a multi-faceted team, leveraging knowledge of modern game engines and scripting languages (Blueprints a plus), mastering shaders and shader technologies, and acting as a problem solver. The ideal candidate possesses strong documentation skills, excitement for exploration, and a minimum of two shipped titles. The ability to use peer and user feedback to improve is essential. This remote position offers a flexible schedule, competitive salary, and the opportunity to work on amazing projects with a kick-ass team.
Must have:
  • Passion for games
  • Modern game engine knowledge
  • Fluent in scripting languages
  • Shader expertise
  • Problem-solving skills
  • Respectful documentation
  • Shipped at least 2 titles
Good to have:
  • Unreal Engine knowledge
  • VR passion
  • Programming knowledge
Perks:
  • Flexible schedule
  • Remote work
  • Competitive salary
  • Amazing projects
  • Professional development

Job Details

Company Description

Established in 2010, Meta4 is an award-winning game developer based in Montreal, Canada. We have made games for consoles, mobile and VR whose common thread is a sense of pride and passion for what we do.

We believe that in order to keep innovating and growing we not only need passionate and competent creators, but we also need compassionate and transparent individuals. Our work at Minority is a collaborative effort and we prioritize working together, as a team, at all times. 

If you share our same core values, we invite you to consider our open position.

Job Description

You are a Technical Artist with a keen eye and passion for creating efficient and mind-blowing visual effects. You love working in a team of multi-faceted people.

Qualifications

  • Passion for games in all its forms
  • A deep knowledge of modern game engines
  • Fluent in scripting languages, Blueprints is a plus
  • Strong knowledge of shaders and shader technologies
  • An innate problem solver
  • A respectful and disciplined documenter
  • Contagious excitement about exploration
  • Experience having shipped at least 2 titles
  • Ability to use peer and user feedback as inspiration
  • Extra Points: Unreal Engine knowledge
  • Extra Points: Passionate about VR
  • Extra Points: Programming knowledge

Additional Information

Flexible schedule, Remote working, Competitive salary, Amazing projects, Professional development and kick ass Team! 

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About The Company

Open to the unexpected

Québec City, Quebec, Canada (Remote)

Québec City, Quebec, Canada (Remote)

Québec City, Quebec, Canada (Remote)

Québec City, Quebec, Canada (Remote)

Montreal, Quebec, Canada (Remote)

Montreal, Quebec, Canada (Remote)

Montreal, Quebec, Canada (Remote)

Montreal, Quebec, Canada (On-Site)

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