1. Able to skillfully design according to the overall project requirements and style, and also able to elaborate on existing designs for 3D work. Responsible for various aspects of game original art, including character illustrations and avatars.
2. Proficient in teamwork, accepting work arrangements, with strong style adaptability, needing to quickly adapt to and align with the project's art style. Ensure timely delivery to maintain steady project progress.
1. Possess art-related knowledge, solid foundation.
2. Experience in character original art design in the game industry; candidates with the ability to unify art style and conform to the NOVA project style are preferred.
3. Proficient in Photoshop, SAI2, Blender, and other work-related software.
4. Possess good character modeling ability, design ability, illustration ability, and certain CG atmosphere ability.
5. Strong sense of responsibility, high work commitment, and ability to cooperate with the team to achieve goals.
6. Willingness to undergo art style tests.