1. Responsible for the development of game gameplay system-related modules.
2. Design and implement various subsystems and toolchains, cooperating with engine and backend programmers to develop core gameplay logic.
3. Optimize game client performance, develop tool flows, and undertake comprehensive development work.
1. Bachelor's degree or above in Computer Science, Software Engineering, or related majors.
2. Familiar with basic knowledge such as algorithms, data structures, and operating systems.
3. Love programming, familiar with Unity or UE engine, and master at least one common programming language for game development.
4. Possess good communication skills and teamwork awareness.
5. Passionate about innovation and solving challenging problems, with strong learning, analysis, and problem-solving abilities.
6. Love games.