Facial Blendshape Artist

9 Minutes ago • 4 Years +
Character Art

Job Description

QUANTIC DREAM is recruiting a Facial Blendshape Artist for its Character 3D team to work on the Star Wars Eclipse™ project. The Character 3D team develops high-quality real-time 3D characters. The role involves creating facial blendshapes for all project characters, collaborating with artists, technicians, and facial animators, and proposing improvements to processes and data quality.
Must Have:
  • Create facial blendshapes for all project characters in close collaboration with the Character Art Director.
  • Be in direct contact with the team's artists and technicians, as well as facial animators, to meet their needs.
  • Be proactive in improving existing processes and the quality of produced data.
  • 4 years of experience in CG and/or AAA Video Games is imperative.
  • Strong artistic and visual sense.
  • Perfect knowledge of facial anatomy.
  • Knowledge of Maya.
  • Knowledge of R3DS Wrap.
  • Knowledge of Zbrush.
  • Experience creating realistic facial blendshapes for humans, animals, and other creatures.
  • Experience creating facial blendshapes from 3D scans of FACS-type expressions.
  • Experience working on wrinkle and blood-flow systems to accompany blendshapes.
  • In-depth and up-to-date knowledge of industry methods.
  • Good communication and interpersonal skills.
  • Spirit of initiative and ability to be proactive.
Perks:
  • Opportunity to join experienced and passionate teams, and to work on ambitious and innovative projects.
  • Commitment to diversity and equal opportunities.

Add these skills to join the top 1% applicants for this job

communication
anatomy
game-texts
zbrush
maya
eclipse

In the context of the development of its Star Wars Eclipse™ project, QUANTIC DREAM is recruiting a Facial Blendshape Artist for its Character 3D team.

The 3D Characters team is dedicated to the development and creation of high-quality real-time 3D characters and brings together the following trades: Modeling & Textures, Skinning, Rig, Real-time dynamic simulation.

Your missions within the Quantic Dream team

  • In close collaboration with the Character Art Director, create facial blendshapes for all project characters;
  • Be in direct contact with the team's artists and technicians, as well as facial animators, to meet their needs;
  • Be proactive in improving existing processes and the quality of produced data.

Your qualities that will make the difference

  • Various profiles considered: from veteran facial specialists to confirmed artists with a solid understanding of the subject;
  • 4 years of experience in CG and/or AAA Video Games is imperative;
  • You have a strong artistic and visual sense, and perfect knowledge of facial anatomy;
  • Knowledge of Maya;
  • Knowledge of R3DS Wrap;
  • Knowledge of Zbrush;
  • Creation of realistic facial blendshapes, on humans, animals and other creatures;
  • Creation of facial blendshapes from 3D scans of FACS-type expressions;
  • You have already worked on wrinkle, blood-flow, etc. systems to accompany blendshapes;
  • In-depth and up-to-date knowledge of industry methods;
  • You are ready to improve and evolve the project to meet ever-increasing quality demands;
  • Good communication and interpersonal skills to interact and collaborate with various stakeholders;
  • Spirit of initiative and ability to be proactive.

We offer you the opportunity to join experienced and passionate teams, and to work on ambitious and innovative projects. If this position interests you and your profile matches, send us your application to join our team!

Please include a portfolio demonstrating your skills and your style/sensitivity with your application.

Possibility of intermittent entertainment contract.

QUANTIC DREAM is committed to diversity and equal opportunities. Our team is a reflection of this commitment.

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