Develop multi-platform game engines and toolsets. Handle programming tasks throughout the game engine development and service process (primary language: C++). Responsibilities include real-time rendering optimization, and implementing game mechanics. The ideal candidate possesses a deep understanding of C++, real-time rendering, and mathematics/physics. Strong communication and problem-solving skills are essential. The position is full-time, located at Pearl Abyss Home One (48, Gwacheon-daero 2-gil, Gwacheon-si, Gyeonggi-do).