This role involves a deep understanding and strong perception of stylistic animation, completing the interface animation style setting, specification production, and resource management for games. Requires comprehensive theoretical knowledge of animation and special effects, with the ability to improve existing animation solutions. Requires a deep understanding of the animation implementation effects and performance, able to propose solutions that balance both to ensure design quality. The ability to quickly adapt to various animation styles and use the U3D engine to create various game animations, enhancing game performance, is also required.