Motion Effect Designer

10 Hours ago • All levels

Job Summary

Job Description

This role involves a deep understanding and strong perception of stylistic animation, completing the interface animation style setting, specification production, and resource management for games. Requires comprehensive theoretical knowledge of animation and special effects, with the ability to improve existing animation solutions. Requires a deep understanding of the animation implementation effects and performance, able to propose solutions that balance both to ensure design quality. The ability to quickly adapt to various animation styles and use the U3D engine to create various game animations, enhancing game performance, is also required.
Must have:
  • Strong understanding of animation styles and UI animation.
  • Comprehensive knowledge of animation and special effects theory.
  • Ability to improve animation solutions and performance balance.
  • Adaptability to various animation styles and U3D engine usage.

Job Details

职位描述 1. 对动效的风格化有较强认知和理解,完成游戏的界面动效风格设定/规范制作以及资源管理。 2. 具备全面的动效和特效理论知识,能对现有动效方案进行改进与提升。 3. 对动效的实现效果与性能有深入了解,能提出平衡两者关系保证设计品质的解决方案。 4. 能快速适应各种风格的动效工作,应用U3D引擎制作游戏中各类游戏动效,提升游戏表现。

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