Rigging artist

Vigaet

Job Summary

Viga Entertainment Technology seeks a Rigging Artist with strong Maya skills, expertise in character rigging, and a keen eye for detail. You will be responsible for creating, testing, and maintaining character rigs, ensuring fluid and believable movements. Experience with human and animal anatomy is essential.

Must Have

  • Maya rigging tools
  • Human anatomy
  • Character rigging
  • Facial animation

Good to Have

  • MEL scripting
  • Animation tools
  • Character setup
  • Blend shapes

Job Description

  • Liaising with concept artists and animators about the physical attributes and movements of characters.
  • Drawing character sketches showing key movements.
  • Articulating characters within environments, layouts and backgrounds. 
  • Creating joints and moving points to rotate and pivot. 
    Designing, testing and maintaining character set ups. 
  • Ensuring character movements are fluid, free of glitches and believable. 
  • Writing MEL scripts to customize software to specific animation requirements. 
  • Developing tools and plug-ins to optimize animation.  
  • Testing rigs and ensuring they hold up in animation. 


Requirements

  • Solid knowledge of human and animal anatomy. 
  • Skills in facial animation preferably. 
  • Strong mastering of MAYA rigging tools especially for the creation of joints and skeletons, skinning and weighting, IK configuration, blend shapes and deformers, nodes dependency. 
  • Ability to articulate emotion through character facial and physical expression. 
    Ability to create character gait, walk and body language. 
  • Highly organized, ability to work methodically. 


4 Skills Required For This Role

Rigging Anatomy Mel Maya

Similar Jobs