Senior Rigging Artist

Dream Sports

Job Summary

Dream Cricket is seeking a Senior Rigging Artist to create high-quality, animator-friendly rigs for console-quality mobile games. The role involves developing stable body and facial rigs, ensuring technical accuracy, and integrating them into game engines like Unreal or Unity. Responsibilities include scripting tools, mentoring junior artists, and innovating solutions for complex rigging challenges, all while maintaining pipeline standards and delivering timely assets.

Must Have

  • Create stable, flexible, and animator-friendly rigs.
  • Ensure technical accuracy in rig hierarchies and naming conventions.
  • Deliver rigs on schedule, aligned with team milestones.
  • Develop and maintain scripts/tools for rigging and skinning.
  • Build expressive facial rigs supporting lip sync and mocap.
  • Design modular rigs for efficient reuse across characters.
  • Proactively solve technical rigging problems autonomously.
  • Ensure rigs function correctly in Unreal or Unity engines.
  • Guide junior riggers and document best practices.
  • Deliver clean mesh deformations across joints and poses.
  • Innovate solutions for complex rigging scenarios.
  • Maintain well-documented rigging workflows and tool libraries.
  • 5+ years of professional experience in rigging and skinning.
  • Provide a portfolio with a video show-reel.
  • Familiarity with animation integration in Unreal Engine or Unity.
  • Strong communication and collaboration skills.
  • Knowledge of Maya and MotionBuilder.

Good to Have

  • Experience in facial animation and lip-sync workflows.
  • Knowledge of motion capture systems (Vicon, OptiTrack, Xsens).
  • Experience with Python/MEL scripting for MotionBuilder pipeline tools.

Job Description

Dream Cricket is a game developer and publisher building console-quality realistic mobile games of international standards from India. The company is a division of Dream Sports, which has been featured as a ‘Great Place to Work’ by the Great Place to Work Institute for four consecutive years, with brands such as Dream11, FanCode, DreamSetGo, and Dream Foundation in its portfolio. Founded by India's gaming industry veterans, credited with multiple international award-winning games, Dream Cricket' mission is to reach the hearts of players through deeply engaging, visually stunning, and technically outstanding games. For more information: https://www.dreamgamestudios.in/

Your Role

  • Rig Quality & Versatility - Create stable, flexible, and animator-friendly rigs supporting both body and facial motion—including mocap workflows
  • Technical Accuracy - Ensure rig hierarchies, joint placements, naming conventions, and deformation principles meet pipeline standards
  • Timely Deliverables - Deliver rigs on schedule, aligned with character readiness and animation team milestones
  • Tool Development & Automation - Develop and maintain scripts/tools (Python, MEL, etc.) that optimise rigging, skinning, and export processes
  • Facial Rigging Excellence - Build expressive facial rigs that support lip sync, facial motion and blend seamlessly with mocap systems
  • Reusability & Scalability - Design modular rigs and templates for efficient reuse across similar character archetypes or re-skinned assets
  • Autonomous Execution - Proactively solve technical rigging problems with minimal supervision, owning the rigging lifecycle end-to-end
  • Engine Integration - Ensure rigs function correctly in engines such as Unreal or Unity, handling retargeting, LODs, and constraints for real-time performance
  • Team Mentorship & Support - Guide junior riggers by sharing expertise, reviewing work, and documenting best practices
  • Skinning Quality - Deliver clean mesh deformations across joints and poses, supporting both gameplay and cinematic fidelity
  • Creative Problem Solving - Innovate solutions for complex rigging scenarios—such as creature rigs, dynamic systems, and advanced facial setups
  • Pipeline Contribution & Documentation - Maintain well-documented rigging workflows, standards, and tool libraries to support team-wide efficiency and consistency

Must Have

  • 5+ years of professional experience in Rigging and skinning for games, films, or cinematics
  • A portfolio with show-reel in video format or online video link
  • Familiarity with animation integration in engines such as Unreal Engine or Unity
  • Strong communication skills and ability to work in a collaborative production environment
  • Knowledge of Maya & MotionBuilder for animation refinement or export pipelines is a plus

Good to Have

  • Experience in facial animation and lip-sync workflows
  • Knowledge of motion capture systems (Vicon, OptiTrack, Xsens)
  • Experience with Python/MEL scripting for MotionBuilder pipeline tools

Dream Sports is India’s leading sports technology company with 250 million users, housing brands such as Dream11, the world’s largest fantasy sports platform, FanCode, India’s digital sports destination, and DreamSetGo, a sports experiences platform. Dream Sports is based in Mumbai and has a workforce of close to 1,000 ‘Sportans’. Founded in 2008 by Harsh Jain and Bhavit Sheth, Dream Sports’ vision is to ‘Make Sports Better’ for fans through the confluence of sports and technology. Checked out Dream Locker Room yet? Head over to our official blog to get a glimpse into our culture, and how we ‘Make Sports Better’, together. For more information: https://dreamsports.group/

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.

14 Skills Required For This Role

Motion Capture Communication Rigging Vicon Optitrack Unreal Unity Talent Acquisition Game Texts Mel Confluence Creature Python Maya

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