Senior Asset Artist

6 Months ago • 5 Years +
3D Art

Job Description

As a Senior Asset Artist at Flying Wild Hog, you will be responsible for sculpting high-poly and low-poly 3D objects, creating textures using Substance Painter/Designer, importing assets into UE5, maintaining pipelines, and meeting deadlines. Collaboration with other artists and team members is crucial. The ideal candidate has 5+ years of experience in game development, excellent skills in modeling packages (3DS Max, Maya) and Substance Painter/Designer, a strong understanding of PBR and 3D optimization for AAA titles, and excellent communication skills. The role involves creating assets for a diverse range of environments within a fast-paced and creative environment.
Must Have:
  • High/Low-poly 3D modeling
  • Texturing with Substance Painter
  • UE5 asset import/setup
  • PBR understanding
  • 5+ years experience
  • Teamwork & communication
Perks:
  • Remote/Hybrid work
  • Private medical care
  • Sports card
  • Hogs Academy development
  • Mental health support
  • Language lessons
  • Flexible working hours

Add these skills to join the top 1% applicants for this job

3ds-max
maya
substance-painter
communication
texturing
rendering

WHO WE ARE

Flying Wild Hog: where gaming is our second nature and adventure is our middle name!

We're not your typical game developers. We're passionate gamers turned creators, crafting worlds that'll blow your socks off! 

From "Hard Reset" to "Shadow Warrior" and "Evil West," we live for heart-pounding action and immersive experiences. But we're not stopping there!

We're gamers at heart and know the gaming community is our lifeblood. So, whether you're a pro or a casual player, join us for a wild ride through gaming heaven. With Flying Wild Hog, you're in for a gaming adventure! 

RESPONSIBILITIES

  • Sculpting high-poly 3D objects
  • Creating low-poly 3D objects 
  • Creating textures for 3D assets using Substance Painter/Designer or similar
  • Importing and setup 3D assets and materials into UE5
  • Maintaining the production pipeline and meeting deadlines
  • Collaborate effectively with other artists, designers, Art Director, and Producer.

REQUIREMENTS

  • Experience in modelling and texturing a diverse visual range of environments
  • 5 years of experience on a similar position in the video games industry
  • Excellent skills in one of the leading modeling packages (3DS Max, Maya, etc.) and Substance Painter/Designer or similar
  • Very good knowledge of physically based rendering (PBR)
  • Understanding of MLS
  • Creativity and an excellent eye for detail
  • Understanding of 3D art optimization process for AAA titles
  • Excellent communication skills and ability to work within a team
  • Ability to easily communicate in English

IF YOU JOIN US

  • Decide how you work: from the office, hybrid or remote
  • You can enjoy private medical care (fully financed by the employer) and a sports card (FitProfit card)
  • You can develop further by joining the Hogs Academy
  • You can count on professional mental health support
  • You will benefit from language lessons (Polish and English)
  • Freely plan your working hours - core hours 11:00-16:00
  • You will have a real impact on various aspects of the game. We create games together, and your opinion is important to us
  • You can depend on team support and shared knowledge
  • You will join a strong, harmonious team and people with positive energy

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Contact Us
hello@outscal.com
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