Senior Level Artist (Urban Life Simulation)

3 Months ago • All levels
Level Art

Job Description

The Senior Level Artist (Urban Life Simulation) will be responsible for creating high-quality scene layouts and atmosphere based on project requirements and world-building. They will participate in optimizing the 3D terrain editing workflow, proactively identifying issues and proposing solutions to improve art quality. They will also be involved in performance optimization, planning map performance, and resource size. Furthermore, the artist should possess level design thinking, offer reasonable suggestions for the map movement needs provided by the level planners, and continuously improve and iterate. They should have the full production capabilities of terrain editing from white model to lighting. The artist should be keenly aware of industry trends, ensuring the art quality surpasses competitors.
Must Have:
  • Create high-quality scene layouts and atmosphere.
  • Optimize 3D terrain editing workflow.
  • Plan map performance and resource size.
  • Possess level design thinking.

1. 根据项目需要和世界观设定,完成高品质的场景布局及气氛营造。 2. 参与优化3D地编工作流程,主动发现自身和上下游的问题并提出解决方案,持续提高美术质量。 3. 性能优化,合理规划地图性能和资源大小。 4. 具备关卡设计思维,对关卡策划给予的地图动线需求做出合理的建议并持续完善迭代。 5. 具备从白模到灯光的地编全流程制作能力。 6. 敏锐的关注行业动态,时刻保证美术品质远超竞品。

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