Senior Technical UI Designer

1 Year ago • 4 Years +

Job Summary

Job Description

Senior Technical UI Designer for Battlefield game, 4+ years experience in game development, implementing UI features, working with game engines, and solving technical challenges.
Must have:
  • Game Development
  • UI Implementation
  • Game Engines
  • Technical Problems
Good to have:
  • Unreal Engine
  • Unity Engine
  • WPF Framework
  • Qt Framework
Perks:
  • Free Games
  • New Parent Leave

Job Details

We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise.

We are now part of a set of global studios building a connected Battlefield universe, focused on Battlefield’s one-of-a-kind multiplayer suite, with teams also part of the development of a single-player narrative campaign.

We strongly believe our people are the backbone and driving force to our creative products, and are always looking for diverse game creators to join us in Stockholm, Gothenburg or working remotely, to help us build the best Battlefield experiences and make our studio the best in the industry.

We are now looking for Mid-level to Senior Technical UI Designers to come join us in bringing the user interface of the next Battlefield to life. You will work in our proprietary Frostbite engine using visual scripting to develop the HUD and further UI flows and elements. Often you will be the puzzle piece tying features together while making sure our performance targets are met. You will report to the Lead UI Technical Designer.

Responsibilities:

  • Work with the team to structure and implement features into the game that align with gameplay goals, accessibility and technical standards

  • Refine implementation based on feedback, design requirements, art- and creative direction

  • Work with engineers, technical UI designers, UX designers, and UI artists to implement features

  • Work with producers and directors to estimate and prioritize work

  • Collaborative and inclusive attitude with the ability to listen, learn, and adapt

Qualifications:

  • You have minimum 4+ years experience working in professional game development and working in game engines

  • Implemented screens, widgets, logic and data flows, worked with other disciplines to implement UI

  • You have experience in UI implementation with other game engines or frameworks like Unreal, Unity, WPF, Qt, or Blockly

  • You have experience in solving technically challenging problems

  • You have experience with rapid prototyping to test the feasibility of concepts, taking an idea from start to finish on your own

  • An understanding of (UI/UX) design principles, typography, layout, motion, and visual fidelity

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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About The Company

DICE (Digital Illusions CE) is a games studio based in Stockholm, Sweden. It is a subsidiary of EA.

Stockholm, Stockholm County, Sweden (On-Site)

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