Level Infinite is Tencent's international game business brand, committed to bringing fun and authentic gaming experiences to global players, allowing them to enter the game world anytime, anywhere; and by building an inclusive, interconnected, and convenient player community, promoting sharing and communication.
Level Infinite provides a series of support and services to partner studios to help them unleash the potential of their products.
Level Infinite's published products include popular games such as "PUBG MOBILE", "Goddess of Victory: NIKKE", "Honor of King", and has partnered with studios to launch multiple products including "Warhammer 40,000: Darktide" from Fatshark, "Dune: Awakening" from Funcom, and "Nightingale" from Inflexion Studios.
To learn more about Level Infinite, please visit www.levelinfinite.com and follow our official accounts on Twitter, Facebook, Instagram, and Youtube.
Responsible for server-side development and optimization related to game UGC content services, operational capabilities, creation tools, and Gameplay modules.
1. 3+ years of game server-side development experience.
2. Deep understanding of Linux, network protocols (TCP/IP, HTTP/HTTPS, WebSocket), data structures, and algorithms.
3. Proficient in at least one of Go/Java/C++ languages, with experience in designing, developing, and optimizing large-scale distributed systems.
4. Expert in relational databases such as MySQL/PostgreSQL and caching technologies such as Redis/Memcached.
5. Familiar with common game development technical solutions (frame synchronization/state synchronization, AOI management, network latency compensation, anti-cheat, etc.).
Bonus points:
1. Passion for games, understanding of UGC games; experience in using/developing UGC games or editors is preferred.
2. Experience in large language model integration application development is preferred.