UX/UI Product Designer

36 Minutes ago • 3-5 Years
Product Design

Job Description

The UX/UI Product Designer will lead design projects from concept to delivery, ensuring alignment with brand and user needs. This role involves conducting user research, creating detailed design artifacts like user flows and prototypes, and defining interaction patterns for the design system. The designer will collaborate closely with engineers and stakeholders, advocating for user-centered design principles. A strong portfolio and proficiency in design tools are essential.
Good To Have:
  • Experience designing for automotive, mobility, or other complex digital products.
  • Ability to play with 3D tools or rendering engines (Cinema 4D, Alias, Blender, etc.).
  • Familiarity with real-time or embedded environments (e.g., Kanzi, Unreal, Unity).
  • Knowledge of accessibility standards and inclusive design practices.
  • Experience mentoring junior designers or interns.
Must Have:
  • Own UX/UI design projects from concept to delivery.
  • Conduct and synthesize user research.
  • Create detailed user flows, wireframes, journey maps, prototypes, and final production-ready assets.
  • Define interaction patterns and contribute to the design system.
  • Work closely with engineers to ensure designs are developer-ready and accurately implemented.
  • Participate in workshops and design reviews, presenting your work and articulating design rationale to stakeholders.
  • Advocate for user-centered design principles and best practices across the organization.
  • Bachelor’s degree in UX, Interaction Design, Product Design, Visual Design, or a related field.
  • 3–5 years of professional experience in UX/UI or product design.
  • Strong portfolio demonstrating shipped or production-ready digital experiences.
  • Proficiency in design and prototyping tools (Figma, Adobe Creative Suite, etc.).
  • Passion and experience with animation and motion for storytelling.
  • Solid understanding of user-centered design processes, design thinking, and usability principles.
  • Strong communication and collaboration skills to work with cross-functional teams.
  • Ability to manage priorities and work independently on projects.
  • Must have portfolio to demonstrate work.

Add these skills to join the top 1% applicants for this job

cross-functional
rendering
adobe-creative-suite
unreal
unity
game-texts
storytelling
user-experience-ux
user-interface
prototyping
figma
cinema-4d
blender

Responsibilities

  • Own UX/UI design projects from concept to delivery, ensuring alignment with brand and user needs.
  • Conduct and synthesize user research to inform design decisions.
  • Create detailed user flows, wireframes, journey maps, prototypes, and final production-ready assets.
  • Define interaction patterns and contribute to the design system for consistency across brands and platforms.
  • Work closely with engineers to ensure designs are developer-ready and accurately implemented.
  • Participate in workshops and design reviews, presenting your work and articulating design rationale to stakeholders.
  • Advocate for user-centered design principles and best practices across the organization.

Knowledge You Should Bring

  • Bachelor’s degree in UX, Interaction Design, Product Design, Visual Design, or a related field.
  • 3–5 years of professional experience in UX/UI or product design. Open to senior candidates as well.
  • Strong portfolio demonstrating shipped or production-ready digital experiences.
  • Proficiency in design and prototyping tools (Figma, Adobe Creative Suite, etc.).
  • Passion and experience with animation and motion for storytelling.
  • Solid understanding of user-centered design processes, design thinking, and usability principles.
  • Strong communication and collaboration skills to work with cross-functional teams.
  • Ability to manage priorities and work independently on projects.

Exceptional Candidates Might Have

  • Experience designing for automotive, mobility, or other complex digital products.
  • Ability to play with 3D tools or rendering engines (Cinema 4D, Alias, Blender, etc.)
  • Familiarity with real-time or embedded environments (e.g., Kanzi, Unreal, Unity).
  • Knowledge of accessibility standards and inclusive design practices.
  • Experience mentoring junior designers or interns.

*Must have portfolio to demonstrate work, otherwise won’t consider candidate.

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