3D Animation Intern - Love and Deep Space (Boot Camp Early Bird Program)

Paper games

Job Summary

Responsible for character and camera animation design and production according to project style and character personality. This role involves ensuring animation quality and progress, coordinating work, understanding motion capture processes, and using tools like Motionbuilder, MAYA, Unity, or UE for secondary creation. The intern will also formulate work plans and collaborate closely with other teams.

Must Have

  • Bachelor's degree or above
  • Solid foundation in art major and modeling
  • Love games and film/television, have rich gaming experience, or a strong interest in game development
  • Strong desire for creation and ability to accurately express design intentions
  • Ability to interpret the core of performance and emotional expression details

Good to Have

  • Animation major preferred

Job Description

Job Description

1. Complete character and camera animation design and production in the project according to project style and character personality;

2. Ensure the quality and progress of project animation, coordinate and promote the smooth progress of work;

3. Understand the motion capture process, use Motionbuilder to process motion capture data and use software such as MAYA/Unity/UE for secondary creation;

4. Formulate work plans and collaborate closely with other teams.

Job Requirements

1. Bachelor's degree or above, with a solid foundation in art major and modeling, animation major preferred;

2. Love games and film/television, have rich gaming experience, or have a strong interest in game development;

3. Have a strong desire for creation and be able to accurately express design intentions; be able to interpret the core of performance and emotional expression details well.

Portfolio requirements (upload as an attachment with your resume):

  • Design and drawing works. For still frame works, please submit common image formats (JPG/TIFF/PNG/BMP), do not compress the images too much to avoid affecting image quality, and do not submit PSD project files with layers that are too large.
  • For 3D works, please provide effect screenshots or videos, do not submit original project files.
  • For animation and sequence frame works, please submit common video formats (MP4/AVI/WMV/MOV), video files can be appropriately compressed and output while ensuring image quality, to avoid submitting excessively large files causing inconvenience in transmission.

5 Skills Required For This Role

3d Animation Motion Capture Unity Game Texts Maya

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