3D Rigger

4 Years ago • 2 Years + • Rigging

Job Summary

Job Description

The 3D Rigger will be responsible for refining and managing production workflows, confirming 3D models, rigging and skinning models for animation, and creating rig scripts. They will also develop a flexible character production pipeline, create animation-friendly rigs, provide feedback, and collaborate with 3D artists and animators. This role offers opportunities for personal growth and skill development.
Must have:
  • Good knowledge of rig scripting
  • Experience with Unreal Engine 4
  • Experience in game development
  • 2+ Years of experience in rigging
  • Essential knowledge of animation
  • Excellent knowledge of anatomy
  • Excellent knowledge of Maya
  • Knowledge of character production pipeline
  • Experience being part of a creative team
  • Strong analytical skills
  • Verbal and written communication skills
  • Ability to work independently
Perks:
  • Extraordinary opportunity for personal growth and skills development

Job Details

Job Brief:

For our Characters, Creatures, NPC’s and Animals, you become the connective pipeline from our 3D Modelers, to check their production and confirm or correct 3D structures before models are UV Mapped for textures. Once you have approved the 3D model, you will rig and skin the model to the animator’s specifications.



Responsibilities:

DUTIES AND RESPONSIBILITIES:

  • Refine and manage production workflows

  • Confirming 3D models are built correctly

  • Rig 3D Models for animation

  • Skin 3D Models for animation

  • Create Rig scripts in Maya and/or Motion Builder as required

  • Develop a flexible character production pipeline within the team

  • Create high-performance, animation-friendly character and creature rigs

  • Provide feedback and develop standards for character production

  • Work closely with 3D artists and animators

WORKING CONDITIONS: 

  • Mentally exhausting at times

  • Extraordinary opportunity for personal growth and skills development, due to high level of responsibility and challenges 

  • Work will primarily take place remotely

  • Must have access to laptop or desktop and internet access

 




Skills Required:

REQUIRED EDUCATION, EXPERIENCE, AND SKILLS:

  • Good knowledge of rig scripting

  • Experience with Unreal Engine 4

  • Experience in game development 

  • 2+ Years of experience in rigging and general 3D art production

  • Essential knowledge of animation and other 3D art processes

  • Excellent knowledge of anatomy and topology for 3D characters

  • Excellent knowledge of Maya; experience working with MotionBuilder

  • Solid knowledge of how to develop a character production pipeline, along with rigging and animation workflows

  • Experience being part of a creative team

  • Strong analytical, problem solving, time management and organizational skills

  • Verbal and written communication skills 

  • Ability to work independently and in a team environment.

  • General knowledge of online gaming

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