Battle Gameplay Planner

4 Months ago • All levels
Game Design

Job Description

This role involves designing, creating, and maintaining entertainment modes in MOBA games. Responsibilities include working on combat modules, hero design, and level design. The role requires participation in the overall structure of MOBA entertainment modes, balance adjustments, data tracking, and iterative optimization. The candidate should also possess sensitivity to art and ensure the final combat effect through collaboration between programmers and artists. The candidate should be able to independently promote and resolve functions and content related to entertainment modes.

职位描述 1、负责moba游戏中娱乐模式的设计、制作、维护。 2、工作内容涵盖战斗模块、英雄设计、关卡设计。 3、参与和支持moba娱乐模式整体构架,平衡性调整,数据跟进及迭代调优。 4、对美术表现敏感,通过程序和美术的协同控制保证最终战斗效果的表现力; 5、需要独立推进、解决娱乐模式相关功能、内容

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