1.  Lead the construction of the character visual system:
- Establish character design standards that align with a healing art style and have commercial viability.
 - Design character images with story and depth, master character design techniques, and possess unique insights and a design system.
 - Create visual connections between characters, building a harmonious and coexisting character ecosystem.
 
2.  Ensure visual implementation across stages:
- Output standardized design drafts (three-view drawings, expression library, dynamic indications) adapted to 3D requirements.
 - Work closely with the 3D team, tracking model production throughout to ensure design fidelity.
 - Collaborate with animation and special effects teams to plan character performance frameworks, enhancing emotional expression.
 
3.  Promotional art:
- Possess knowledge of composition and rich colors, master promotional image elements, and create eye-catching promotional images.
 
1.  3+ years of experience in game character concept art, having fully participated in game projects.
2.  Proficient in character design, with works demonstrating strong commercial conversion ability.
3.  Master 3D production pipeline requirements, possess technical adaptation awareness and problem prediction ability, and be proficient in upstream and downstream communication.
4.  Possess experience in design system construction, capable of outputting standardized design documents and quality control solutions.