1. Cooperate with the art director to customize game art character styles and draw character illustrations and promotional illustrations that conform to the project's art style.
2. Solid hand-drawing skills, acute perception of mainstream art in the market.
3. Control the quality of character illustrations and promotional illustrations, ensuring consistent and excellent painting quality.
1. Full-time college degree or above, major in art design or related fields, 5 years or more of experience in character original painting in the game industry, experience in outsourcing management is a plus.
2. Familiar with [Japanese realistic] art style, solid art foundation, strong ability to depict details; illustration style direction: DNF\Guilty Gear.
3. Formulate, analyze, and summarize character art style directions and establish standards, and be able to produce implementable art benchmarks and drive their execution.
4. Passion for the gaming industry, strong sense of responsibility, broad vision, familiar with the key points of artistic expression in various styles, possessing good teamwork skills.