Card-A02 3D Character (European and American Comics)

undefined ago • 5 Years + • 3D Art

Job Summary

Job Description

This role involves assisting the lead artist in defining the initial art style and creating 3D characters based on original designs, ensuring their effective implementation in-game. Responsibilities also include establishing character model production standards and overseeing outsourcing. Candidates must have 5+ years of next-gen game experience, proficiency in various art software like Maya and ZB, strong character modeling skills, and familiarity with PBR+NPR stylized 3D. A solid art foundation, good self-management, and strong teamwork abilities are essential.
Must have:
  • Assist lead artist in determining initial art style, create 3D characters, and ensure in-game model effects.
  • Formulate character model production standards and follow up on outsourcing work.
  • Familiar with DC IP and passionate about superhero themes.
  • Proficient in Maya, 3DsMax, SP, PS, ZB, Bodypaint; familiar with human anatomy; strong character modeling.
  • 5+ years next-gen game experience, American comic character facial sculpting, familiar with PBR+NPR stylized 3D.
  • Solid art foundation, modeling ability, and color theory knowledge.
  • Good self-management and high stress resistance.
  • Good team collaboration, communication, comprehension, and responsibility.

Job Details

Job Description

1. Assist the lead artist in determining the initial art style, create 3D characters according to original designs, and follow up on and resolve issues with various models' in-game effects.

2. Be able to formulate production standards related to character models based on project style, and follow up on and review outsourcing work.

Job Requirements

1. Familiar with DC IP and passionate about superhero themes.

2. Proficient in common art software tools such as Maya/3DsMax, SP, PS, ZB, Bodypaint, etc., familiar with human anatomy, and possess strong character modeling ability.

3. 5 years or more of next-gen game work experience, with experience in American comic character facial sculpting, familiar with PBR+NPR stylized 3D production style.

4. Possess a solid professional art foundation, modeling ability, and color theory knowledge.

5. Possess good self-management awareness and high stress resistance.

6. Possess good team collaboration awareness, good communication, comprehension, and expression skills, and be responsible for work.

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About The Company

Hangzhou, Zhejiang, China (On-Site)

Guangzhou, Guangdong Province, China (On-Site)

Guangzhou, Guangdong Province, China (On-Site)

Shanghai, China (On-Site)

Hangzhou, Zhejiang, China (On-Site)

Shanghai, China (On-Site)

Shanghai, China (On-Site)

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